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Commit d4150779 authored by Jason A. Donenfeld's avatar Jason A. Donenfeld
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random32: use real rng for non-deterministic randomness

random32.c has two random number generators in it: one that is meant to
be used deterministically, with some predefined seed, and one that does
the same exact thing as random.c, except does it poorly. The first one
has some use cases. The second one no longer does and can be replaced
with calls to random.c's proper random number generator.

The relatively recent siphash-based bad random32.c code was added in
response to concerns that the prior random32.c was too deterministic.
Out of fears that random.c was (at the time) too slow, this code was
anonymously contributed. Then out of that emerged a kind of shadow
entropy gathering system, with its own tentacles throughout various net
code, added willy nilly.

Stop👏making👏bespoke👏random👏number👏generators👏.

Fortunately, recent advances in random.c mean that we can stop playing
with this sketchiness, and just use get_random_u32(), which is now fast
enough. In micro benchmarks using RDPMC...
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