vga: optimise console scrolling
Where possible, call memset16(), memmove() or memcpy() instead of using open-coded loops. I don't like the calling convention that uses a byte count instead of a count of u16s, but it's a little late to change that. Reduces code size of fbcon.o by almost 400 bytes on my laptop build. [akpm@linux-foundation.org: fix build] Link: http://lkml.kernel.org/r/20170720184539.31609-9-willy@infradead.org Signed-off-by:Matthew Wilcox <mawilcox@microsoft.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: David Miller <davem@davemloft.net> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: "H. Peter Anvin" <hpa@zytor.com> Cc: "James E.J. Bottomley" <jejb@linux.vnet.ibm.com> Cc: "Martin K. Petersen" <martin.petersen@oracle.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Matt Turner <mattst88@gmail.com> Cc: Michael Ellerman <mpe@ellerman.id.au> Cc: Minchan Kim <minchan@kernel.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Russell King <rmk+kernel@armlinux.org.uk> Cc: Sergey Senozhatsky <sergey.senozhatsky@gmail.com> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by:
Andrew Morton <akpm@linux-foundation.org> Signed-off-by:
Linus Torvalds <torvalds@linux-foundation.org>
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