qed*: Add iWARP 100g support
Add iWARP engine affinity setting for supporting iWARP over 100g. iWARP cannot be distinguished by the LLH from L2, hence the engine division will affect L2 as well. For this reason we add a parameter to devlink to determine the engine division. Signed-off-by: Ariel Elior <ariel.elior@marvell.com> Signed-off-by: Michal Kalderon <michal.kalderon@marvell.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Please register or sign in to comment