Skip to content
Commit 672e7b7c authored by Chris Wilson's avatar Chris Wilson Committed by Daniel Vetter
Browse files

drm/i915: Don't continually defer the hangcheck



With multiple rings, we may continue to render on the blitter whilst
executing an infinite shader on the render ring. As we currently, rearm
the timer with each execbuf, in this scenario the hangcheck will never
fire and we will never detect the lockup on the render ring. Instead,
only arm the timer once per hangcheck, so that hangcheck runs more
frequently.

v2: Rearrange code to avoid triggering a BUG_ON in add_timer from
softirq context.

Testcase: igt/gem_reset_stats/defer-hangcheck*
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86225
Signed-off-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: default avatarMika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent 77c1aa84
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment