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Commit 2b9aecdc authored by Thomas Gleixner's avatar Thomas Gleixner Committed by Marc Kleine-Budde
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can: c_can: Disable rx split as workaround



The RX buffer split causes packet loss in the hardware:

What happens is:

RX Packet 1 --> message buffer 1 (newdat bit is not cleared)
RX Packet 2 --> message buffer 2 (newdat bit is not cleared)
RX Packet 3 --> message buffer 3 (newdat bit is not cleared)
RX Packet 4 --> message buffer 4 (newdat bit is not cleared)
RX Packet 5 --> message buffer 5 (newdat bit is not cleared)
RX Packet 6 --> message buffer 6 (newdat bit is not cleared)
RX Packet 7 --> message buffer 7 (newdat bit is not cleared)
RX Packet 8 --> message buffer 8 (newdat bit is not cleared)

Clear newdat bit in message buffer 1
Clear newdat bit in message buffer 2
Clear newdat bit in message buffer 3
Clear newdat bit in message buffer 4
Clear newdat bit in message buffer 5
Clear newdat bit in message buffer 6
Clear newdat bit in message buffer 7
Clear newdat bit in message buffer 8

Now if during that clearing of newdat bits, a new message comes in,
the HW gets confused and drops it.

It does not matter how many of them you clear. I put a delay between
clear of buffer 1 and buffer 2 which was long enough that the message
should have been queued either in buffer 1 or buffer 9. But it did not
show up anywhere. The next message ended up in buffer 1. So the
hardware lost a packet of course without telling it via one of the
error handlers.

That does not happen on all clear newdat bit events. I see one of 10k
packets dropped in the scenario which allows us to reproduce. But the
trace looks always the same.

Not splitting the RX Buffer avoids the packet loss but can cause
reordering. It's hard to trigger, but it CAN happen.

With that mode we use the HW as it was probably designed for. We read
from the buffer 1 upwards and clear the buffer as we get the
message. That's how all microcontrollers use it. So I assume that the
way we handle the buffers was never really tested. According to the
public documentation it should just work :)

Let the user decide which evil is the lesser one.

[ Oliver Hartkopp: Provided a sane config option and help text and
  made me switch to favour potential and unlikely reordering over
  packet loss ]

Signed-off-by: default avatarThomas Gleixner <tglx@linutronix.de>
Tested-by: default avatarAlexander Stein <alexander.stein@systec-electronic.com>
Signed-off-by: default avatarMarc Kleine-Budde <mkl@pengutronix.de>
parent fa39b54c
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