ui/console: Precautionary glBindTexture and surface->texture validation in...
ui/console: Precautionary glBindTexture and surface->texture validation in surface_gl_update_texture In a GVT-g setup with dmabuf and GTK GUI, the current 2D texture at surface_gl_update_texture is not necessarily surface->texture. Adding a glBindTexture fixes related crashes and artifacts, and is generally more secure. Signed-off-by:HOU Qiming <hqm03ster@gmail.com> Tested-by:
Marcel <Apfelbaum<marcel.apfelbaum@gmail.com> Signed-off-by:
Marcel Apfelbaum <marcel.apfelbaum@gmail.com> Message-id: 20190507080501.26712-1-marcel.apfelbaum@gmail.com [fixed malformed patch, rebase to master] Signed-off-by:
Marcel Apfelbaum <marcel.apfelbaum@gmail.com> Signed-off-by:
Gerd Hoffmann <kraxel@redhat.com>
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