Loading tcg/tcg.c +7 −9 Original line number Diff line number Diff line Loading @@ -1749,10 +1749,9 @@ static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs) /* save a temporary to memory. 'allocated_regs' is used in case a temporary registers needs to be allocated to store a constant. */ static inline void temp_save(TCGContext *s, int temp, TCGRegSet allocated_regs) static inline void temp_save(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs) { TCGTemp *ts = &s->temps[temp]; #ifdef USE_LIVENESS_ANALYSIS /* The liveness analysis already ensures that globals are back in memory. Keep an assert for safety. */ Loading @@ -1771,7 +1770,7 @@ static void save_globals(TCGContext *s, TCGRegSet allocated_regs) int i; for (i = 0; i < s->nb_globals; i++) { temp_save(s, i, allocated_regs); temp_save(s, &s->temps[i], allocated_regs); } } Loading @@ -1798,13 +1797,12 @@ static void sync_globals(TCGContext *s, TCGRegSet allocated_regs) all globals are stored at their canonical location. */ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs) { TCGTemp *ts; int i; for (i = s->nb_globals; i < s->nb_temps; i++) { ts = &s->temps[i]; TCGTemp *ts = &s->temps[i]; if (ts->temp_local) { temp_save(s, i, allocated_regs); temp_save(s, ts, allocated_regs); } else { #ifdef USE_LIVENESS_ANALYSIS /* The liveness analysis already ensures that temps are dead. Loading Loading
tcg/tcg.c +7 −9 Original line number Diff line number Diff line Loading @@ -1749,10 +1749,9 @@ static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs) /* save a temporary to memory. 'allocated_regs' is used in case a temporary registers needs to be allocated to store a constant. */ static inline void temp_save(TCGContext *s, int temp, TCGRegSet allocated_regs) static inline void temp_save(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs) { TCGTemp *ts = &s->temps[temp]; #ifdef USE_LIVENESS_ANALYSIS /* The liveness analysis already ensures that globals are back in memory. Keep an assert for safety. */ Loading @@ -1771,7 +1770,7 @@ static void save_globals(TCGContext *s, TCGRegSet allocated_regs) int i; for (i = 0; i < s->nb_globals; i++) { temp_save(s, i, allocated_regs); temp_save(s, &s->temps[i], allocated_regs); } } Loading @@ -1798,13 +1797,12 @@ static void sync_globals(TCGContext *s, TCGRegSet allocated_regs) all globals are stored at their canonical location. */ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs) { TCGTemp *ts; int i; for (i = s->nb_globals; i < s->nb_temps; i++) { ts = &s->temps[i]; TCGTemp *ts = &s->temps[i]; if (ts->temp_local) { temp_save(s, i, allocated_regs); temp_save(s, ts, allocated_regs); } else { #ifdef USE_LIVENESS_ANALYSIS /* The liveness analysis already ensures that temps are dead. Loading