Commit 9a6d74c0 authored by Marc-André Lureau's avatar Marc-André Lureau Committed by Gerd Hoffmann
Browse files

virtio-gpu: remove useless 'waiting' field



Let's check renderer_blocked instead directly.

Signed-off-by: default avatarMarc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: default avatarChristophe Fergeau <cfergeau@redhat.com>
Reviewed-by: default avatarPhilippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20190221114330.17968-5-marcandre.lureau@redhat.com
Signed-off-by: default avatarGerd Hoffmann <kraxel@redhat.com>
parent ad341aac
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+1 −3
Original line number Diff line number Diff line
@@ -889,8 +889,7 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
    while (!QTAILQ_EMPTY(&g->cmdq)) {
        cmd = QTAILQ_FIRST(&g->cmdq);

        cmd->waiting = g->renderer_blocked;
        if (cmd->waiting) {
        if (g->renderer_blocked) {
            break;
        }

@@ -939,7 +938,6 @@ static void virtio_gpu_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq)
        cmd->vq = vq;
        cmd->error = 0;
        cmd->finished = false;
        cmd->waiting = false;
        QTAILQ_INSERT_TAIL(&g->cmdq, cmd, next);
        cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command));
    }
+0 −1
Original line number Diff line number Diff line
@@ -81,7 +81,6 @@ struct virtio_gpu_ctrl_command {
    VirtQueue *vq;
    struct virtio_gpu_ctrl_hdr cmd_hdr;
    uint32_t error;
    bool waiting;
    bool finished;
    QTAILQ_ENTRY(virtio_gpu_ctrl_command) next;
};