Loading hw/display/vga.c +15 −2 Original line number Diff line number Diff line Loading @@ -1436,6 +1436,7 @@ static void vga_draw_graphic(VGACommonState *s, int full_update) uint8_t *d; uint32_t v, addr1, addr; vga_draw_line_func *vga_draw_line = NULL; bool share_surface; #ifdef HOST_WORDS_BIGENDIAN bool byteswap = !s->big_endian_fb; #else Loading Loading @@ -1479,21 +1480,33 @@ static void vga_draw_graphic(VGACommonState *s, int full_update) } depth = s->get_bpp(s); share_surface = (!s->force_shadow) && ( depth == 32 || (depth == 16 && !byteswap) ); if (s->line_offset != s->last_line_offset || disp_width != s->last_width || height != s->last_height || s->last_depth != depth || s->last_byteswap != byteswap) { if (depth == 32 || (depth == 16 && !byteswap)) { s->last_byteswap != byteswap || share_surface != is_buffer_shared(surface)) { if (share_surface) { pixman_format_code_t format = qemu_default_pixman_format(depth, !byteswap); surface = qemu_create_displaysurface_from(disp_width, height, format, s->line_offset, s->vram_ptr + (s->start_addr * 4)); dpy_gfx_replace_surface(s->con, surface); #ifdef DEBUG_VGA printf("VGA: Using shared surface for depth=%d swap=%d\n", depth, byteswap); #endif } else { qemu_console_resize(s->con, disp_width, height); surface = qemu_console_surface(s->con); #ifdef DEBUG_VGA printf("VGA: Using shadow surface for depth=%d swap=%d\n", depth, byteswap); #endif } s->last_scr_width = disp_width; s->last_scr_height = height; Loading hw/display/vga_int.h +1 −0 Original line number Diff line number Diff line Loading @@ -151,6 +151,7 @@ typedef struct VGACommonState { uint32_t last_scr_width, last_scr_height; /* in pixels */ uint32_t last_depth; /* in bits */ bool last_byteswap; bool force_shadow; uint8_t cursor_start, cursor_end; bool cursor_visible_phase; int64_t cursor_blink_time; Loading Loading
hw/display/vga.c +15 −2 Original line number Diff line number Diff line Loading @@ -1436,6 +1436,7 @@ static void vga_draw_graphic(VGACommonState *s, int full_update) uint8_t *d; uint32_t v, addr1, addr; vga_draw_line_func *vga_draw_line = NULL; bool share_surface; #ifdef HOST_WORDS_BIGENDIAN bool byteswap = !s->big_endian_fb; #else Loading Loading @@ -1479,21 +1480,33 @@ static void vga_draw_graphic(VGACommonState *s, int full_update) } depth = s->get_bpp(s); share_surface = (!s->force_shadow) && ( depth == 32 || (depth == 16 && !byteswap) ); if (s->line_offset != s->last_line_offset || disp_width != s->last_width || height != s->last_height || s->last_depth != depth || s->last_byteswap != byteswap) { if (depth == 32 || (depth == 16 && !byteswap)) { s->last_byteswap != byteswap || share_surface != is_buffer_shared(surface)) { if (share_surface) { pixman_format_code_t format = qemu_default_pixman_format(depth, !byteswap); surface = qemu_create_displaysurface_from(disp_width, height, format, s->line_offset, s->vram_ptr + (s->start_addr * 4)); dpy_gfx_replace_surface(s->con, surface); #ifdef DEBUG_VGA printf("VGA: Using shared surface for depth=%d swap=%d\n", depth, byteswap); #endif } else { qemu_console_resize(s->con, disp_width, height); surface = qemu_console_surface(s->con); #ifdef DEBUG_VGA printf("VGA: Using shadow surface for depth=%d swap=%d\n", depth, byteswap); #endif } s->last_scr_width = disp_width; s->last_scr_height = height; Loading
hw/display/vga_int.h +1 −0 Original line number Diff line number Diff line Loading @@ -151,6 +151,7 @@ typedef struct VGACommonState { uint32_t last_scr_width, last_scr_height; /* in pixels */ uint32_t last_depth; /* in bits */ bool last_byteswap; bool force_shadow; uint8_t cursor_start, cursor_end; bool cursor_visible_phase; int64_t cursor_blink_time; Loading