Commit 4274d821 authored by Peter Maydell's avatar Peter Maydell
Browse files

hw/display/blizzard: Remove blizzard_template.h



We no longer need to do the "multiply include this header" trick with
blizzard_template.h, and it is only used in a single .c file, so just
put its contents inline in blizzard.c.

Signed-off-by: default avatarPeter Maydell <peter.maydell@linaro.org>
Reviewed-by: default avatarGerd Hoffmann <kraxel@redhat.com>
Reviewed-by: default avatarEric Blake <eblake@redhat.com>
Message-id: 1462371352-21498-3-git-send-email-peter.maydell@linaro.org
parent 5c875908
Loading
Loading
Loading
Loading
+77 −2
Original line number Diff line number Diff line
@@ -925,8 +925,83 @@ static void blizzard_update_display(void *opaque)
    s->my[1] = 0;
}

#define DEPTH 32
#include "blizzard_template.h"
static void blizzard_draw_line16_32(uint32_t *dest,
                                    const uint16_t *src, unsigned int width)
{
    uint16_t data;
    unsigned int r, g, b;
    const uint16_t *end = (const void *) src + width;
    while (src < end) {
        data = *src ++;
        b = (data & 0x1f) << 3;
        data >>= 5;
        g = (data & 0x3f) << 2;
        data >>= 6;
        r = (data & 0x1f) << 3;
        data >>= 5;
        *dest++ = rgb_to_pixel32(r, g, b);
    }
}

static void blizzard_draw_line24mode1_32(uint32_t *dest,
                                         const uint8_t *src, unsigned int width)
{
    /* TODO: check if SDL 24-bit planes are not in the same format and
     * if so, use memcpy */
    unsigned int r[2], g[2], b[2];
    const uint8_t *end = src + width;
    while (src < end) {
        g[0] = *src ++;
        r[0] = *src ++;
        r[1] = *src ++;
        b[0] = *src ++;
        *dest++ = rgb_to_pixel32(r[0], g[0], b[0]);
        b[1] = *src ++;
        g[1] = *src ++;
        *dest++ = rgb_to_pixel32(r[1], g[1], b[1]);
    }
}

static void blizzard_draw_line24mode2_32(uint32_t *dest,
                                         const uint8_t *src, unsigned int width)
{
    unsigned int r, g, b;
    const uint8_t *end = src + width;
    while (src < end) {
        r = *src ++;
        src ++;
        b = *src ++;
        g = *src ++;
        *dest++ = rgb_to_pixel32(r, g, b);
    }
}

/* No rotation */
static blizzard_fn_t blizzard_draw_fn_32[0x10] = {
    NULL,
    /* RGB 5:6:5*/
    (blizzard_fn_t) blizzard_draw_line16_32,
    /* RGB 6:6:6 mode 1 */
    (blizzard_fn_t) blizzard_draw_line24mode1_32,
    /* RGB 8:8:8 mode 1 */
    (blizzard_fn_t) blizzard_draw_line24mode1_32,
    NULL, NULL,
    /* RGB 6:6:6 mode 2 */
    (blizzard_fn_t) blizzard_draw_line24mode2_32,
    /* RGB 8:8:8 mode 2 */
    (blizzard_fn_t) blizzard_draw_line24mode2_32,
    /* YUV 4:2:2 */
    NULL,
    /* YUV 4:2:0 */
    NULL,
    NULL, NULL, NULL, NULL, NULL, NULL,
};

/* 90deg, 180deg and 270deg rotation */
static blizzard_fn_t blizzard_draw_fn_r_32[0x10] = {
    /* TODO */
    [0 ... 0xf] = NULL,
};

static const GraphicHwOps blizzard_ops = {
    .invalidate  = blizzard_invalidate_display,

hw/display/blizzard_template.h

deleted100644 → 0
+0 −97
Original line number Diff line number Diff line
/*
 * QEMU Epson S1D13744/S1D13745 templates
 *
 * Copyright (C) 2008 Nokia Corporation
 * Written by Andrzej Zaborowski <andrew@openedhand.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 or
 * (at your option) version 3 of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, see <http://www.gnu.org/licenses/>.
 */

static void blizzard_draw_line16_32(uint32_t *dest,
                                    const uint16_t *src, unsigned int width)
{
    uint16_t data;
    unsigned int r, g, b;
    const uint16_t *end = (const void *) src + width;
    while (src < end) {
        data = *src ++;
        b = (data & 0x1f) << 3;
        data >>= 5;
        g = (data & 0x3f) << 2;
        data >>= 6;
        r = (data & 0x1f) << 3;
        data >>= 5;
        *dest++ = rgb_to_pixel32(r, g, b);
    }
}

static void blizzard_draw_line24mode1_32(uint32_t *dest,
                                         const uint8_t *src, unsigned int width)
{
    /* TODO: check if SDL 24-bit planes are not in the same format and
     * if so, use memcpy */
    unsigned int r[2], g[2], b[2];
    const uint8_t *end = src + width;
    while (src < end) {
        g[0] = *src ++;
        r[0] = *src ++;
        r[1] = *src ++;
        b[0] = *src ++;
        *dest++ = rgb_to_pixel32(r[0], g[0], b[0]);
        b[1] = *src ++;
        g[1] = *src ++;
        *dest++ = rgb_to_pixel32(r[1], g[1], b[1]);
    }
}

static void blizzard_draw_line24mode2_32(uint32_t *dest,
                                         const uint8_t *src, unsigned int width)
{
    unsigned int r, g, b;
    const uint8_t *end = src + width;
    while (src < end) {
        r = *src ++;
        src ++;
        b = *src ++;
        g = *src ++;
        *dest++ = rgb_to_pixel32(r, g, b);
    }
}

/* No rotation */
static blizzard_fn_t blizzard_draw_fn_32[0x10] = {
    NULL,
    /* RGB 5:6:5*/
    (blizzard_fn_t) blizzard_draw_line16_32,
    /* RGB 6:6:6 mode 1 */
    (blizzard_fn_t) blizzard_draw_line24mode1_32,
    /* RGB 8:8:8 mode 1 */
    (blizzard_fn_t) blizzard_draw_line24mode1_32,
    NULL, NULL,
    /* RGB 6:6:6 mode 2 */
    (blizzard_fn_t) blizzard_draw_line24mode2_32,
    /* RGB 8:8:8 mode 2 */
    (blizzard_fn_t) blizzard_draw_line24mode2_32,
    /* YUV 4:2:2 */
    NULL,
    /* YUV 4:2:0 */
    NULL,
    NULL, NULL, NULL, NULL, NULL, NULL,
};

/* 90deg, 180deg and 270deg rotation */
static blizzard_fn_t blizzard_draw_fn_r_32[0x10] = {
    /* TODO */
    [0 ... 0xf] = NULL,
};