Commit 5c875908 authored by Peter Maydell's avatar Peter Maydell
Browse files

hw/display/blizzard: Expand out macros



Now that we can assume that only depth 32 is possible, there's no need
for the COPY_PIXEL1 and PIXEL_TYPE macros, and the SKIP_PIXEL, COPY_PIXEL
and SWAP_WORDS macros aren't used at all. Expand out COPY_PIXEL1 and
PIXEL_TYPE where they are used, delete the unused macro definitions, and
expand out the uses of glue(name_prefix, DEPTH).

Signed-off-by: default avatarPeter Maydell <peter.maydell@linaro.org>
Reviewed-by: default avatarGerd Hoffmann <kraxel@redhat.com>
Reviewed-by: default avatarEric Blake <eblake@redhat.com>
Message-id: 1462371352-21498-2-git-send-email-peter.maydell@linaro.org
parent 3a0f31bc
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+17 −38
Original line number Diff line number Diff line
@@ -18,20 +18,7 @@
 * with this program; if not, see <http://www.gnu.org/licenses/>.
 */

#define SKIP_PIXEL(to)         (to += deststep)
#if DEPTH == 32
# define PIXEL_TYPE            uint32_t
# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
# define COPY_PIXEL1(to, from) (*to++ = from)
#else
# error unknown bit depth
#endif

#ifdef HOST_WORDS_BIGENDIAN
# define SWAP_WORDS	1
#endif

static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
static void blizzard_draw_line16_32(uint32_t *dest,
                                    const uint16_t *src, unsigned int width)
{
    uint16_t data;
@@ -45,11 +32,11 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
        data >>= 6;
        r = (data & 0x1f) << 3;
        data >>= 5;
        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
        *dest++ = rgb_to_pixel32(r, g, b);
    }
}

static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
static void blizzard_draw_line24mode1_32(uint32_t *dest,
                                         const uint8_t *src, unsigned int width)
{
    /* TODO: check if SDL 24-bit planes are not in the same format and
@@ -61,14 +48,14 @@ static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
        r[0] = *src ++;
        r[1] = *src ++;
        b[0] = *src ++;
        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0]));
        *dest++ = rgb_to_pixel32(r[0], g[0], b[0]);
        b[1] = *src ++;
        g[1] = *src ++;
        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1]));
        *dest++ = rgb_to_pixel32(r[1], g[1], b[1]);
    }
}

static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest,
static void blizzard_draw_line24mode2_32(uint32_t *dest,
                                         const uint8_t *src, unsigned int width)
{
    unsigned int r, g, b;
@@ -78,24 +65,24 @@ static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest,
        src ++;
        b = *src ++;
        g = *src ++;
        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
        *dest++ = rgb_to_pixel32(r, g, b);
    }
}

/* No rotation */
static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = {
static blizzard_fn_t blizzard_draw_fn_32[0x10] = {
    NULL,
    /* RGB 5:6:5*/
    (blizzard_fn_t) glue(blizzard_draw_line16_, DEPTH),
    (blizzard_fn_t) blizzard_draw_line16_32,
    /* RGB 6:6:6 mode 1 */
    (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
    (blizzard_fn_t) blizzard_draw_line24mode1_32,
    /* RGB 8:8:8 mode 1 */
    (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
    (blizzard_fn_t) blizzard_draw_line24mode1_32,
    NULL, NULL,
    /* RGB 6:6:6 mode 2 */
    (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
    (blizzard_fn_t) blizzard_draw_line24mode2_32,
    /* RGB 8:8:8 mode 2 */
    (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
    (blizzard_fn_t) blizzard_draw_line24mode2_32,
    /* YUV 4:2:2 */
    NULL,
    /* YUV 4:2:0 */
@@ -104,15 +91,7 @@ static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = {
};

/* 90deg, 180deg and 270deg rotation */
static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = {
static blizzard_fn_t blizzard_draw_fn_r_32[0x10] = {
    /* TODO */
    [0 ... 0xf] = NULL,
};

#undef DEPTH
#undef SKIP_PIXEL
#undef COPY_PIXEL
#undef COPY_PIXEL1
#undef PIXEL_TYPE

#undef SWAP_WORDS