Loading tcg/tcg.c +52 −64 Original line number Diff line number Diff line Loading @@ -1707,6 +1707,35 @@ static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2) tcg_abort(); } /* Make sure the temporary is in a register. If needed, allocate the register from DESIRED while avoiding ALLOCATED. */ static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs, TCGRegSet allocated_regs) { TCGReg reg; switch (ts->val_type) { case TEMP_VAL_REG: return; case TEMP_VAL_CONST: reg = tcg_reg_alloc(s, desired_regs, allocated_regs); tcg_out_movi(s, ts->type, reg, ts->val); ts->mem_coherent = 0; break; case TEMP_VAL_MEM: reg = tcg_reg_alloc(s, desired_regs, allocated_regs); tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); ts->mem_coherent = 1; break; case TEMP_VAL_DEAD: default: tcg_abort(); } ts->reg = reg; ts->val_type = TEMP_VAL_REG; s->reg_to_temp[reg] = ts; } /* mark a temporary as dead. */ static inline void temp_dead(TCGContext *s, TCGTemp *ts) { Loading @@ -1729,12 +1758,7 @@ static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs) } switch (ts->val_type) { case TEMP_VAL_CONST: ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type], allocated_regs); ts->val_type = TEMP_VAL_REG; s->reg_to_temp[ts->reg] = ts; ts->mem_coherent = 0; tcg_out_movi(s, ts->type, ts->reg, ts->val); temp_load(s, ts, tcg_target_available_regs[ts->type], allocated_regs); /* fallthrough */ case TEMP_VAL_REG: tcg_reg_sync(s, ts->reg); Loading Loading @@ -1871,17 +1895,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, we don't have to reload SOURCE the next time it is used. */ if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG) || ts->val_type == TEMP_VAL_MEM) { ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[itype], allocated_regs); if (ts->val_type == TEMP_VAL_MEM) { tcg_out_ld(s, itype, ts->reg, ts->mem_base->reg, ts->mem_offset); ts->mem_coherent = 1; } else if (ts->val_type == TEMP_VAL_CONST) { tcg_out_movi(s, itype, ts->reg, ts->val); ts->mem_coherent = 0; } s->reg_to_temp[ts->reg] = ts; ts->val_type = TEMP_VAL_REG; temp_load(s, ts, tcg_target_available_regs[itype], allocated_regs); } if (IS_DEAD_ARG(0) && !ots->fixed_reg) { Loading Loading @@ -1967,30 +1981,17 @@ static void tcg_reg_alloc_op(TCGContext *s, arg = args[i]; arg_ct = &def->args_ct[i]; ts = &s->temps[arg]; if (ts->val_type == TEMP_VAL_MEM) { reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); ts->val_type = TEMP_VAL_REG; ts->reg = reg; ts->mem_coherent = 1; s->reg_to_temp[reg] = ts; } else if (ts->val_type == TEMP_VAL_CONST) { if (tcg_target_const_match(ts->val, ts->type, arg_ct)) { if (ts->val_type == TEMP_VAL_CONST && tcg_target_const_match(ts->val, ts->type, arg_ct)) { /* constant is OK for instruction */ const_args[i] = 1; new_args[i] = ts->val; goto iarg_end; } else { /* need to move to a register */ reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); tcg_out_movi(s, ts->type, reg, ts->val); ts->val_type = TEMP_VAL_REG; ts->reg = reg; ts->mem_coherent = 0; s->reg_to_temp[reg] = ts; } } assert(ts->val_type == TEMP_VAL_REG); temp_load(s, ts, arg_ct->u.regs, allocated_regs); if (arg_ct->ct & TCG_CT_IALIAS) { if (ts->fixed_reg) { /* if fixed register, we must allocate a new register Loading Loading @@ -2158,23 +2159,9 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, #endif if (arg != TCG_CALL_DUMMY_ARG) { ts = &s->temps[arg]; if (ts->val_type == TEMP_VAL_REG) { tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset); } else if (ts->val_type == TEMP_VAL_MEM) { reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type], s->reserved_regs); /* XXX: not correct if reading values from the stack */ tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset); } else if (ts->val_type == TEMP_VAL_CONST) { reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type], temp_load(s, ts, tcg_target_available_regs[ts->type], s->reserved_regs); /* XXX: sign extend may be needed on some targets */ tcg_out_movi(s, ts->type, reg, ts->val); tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset); } else { tcg_abort(); } tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset); } #ifndef TCG_TARGET_STACK_GROWSUP stack_offset += sizeof(tcg_target_long); Loading @@ -2189,18 +2176,19 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, ts = &s->temps[arg]; reg = tcg_target_call_iarg_regs[i]; tcg_reg_free(s, reg); if (ts->val_type == TEMP_VAL_REG) { if (ts->reg != reg) { tcg_out_mov(s, ts->type, reg, ts->reg); } } else if (ts->val_type == TEMP_VAL_MEM) { tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); } else if (ts->val_type == TEMP_VAL_CONST) { /* XXX: sign extend ? */ tcg_out_movi(s, ts->type, reg, ts->val); } else { tcg_abort(); TCGRegSet arg_set; tcg_regset_clear(arg_set); tcg_regset_set_reg(arg_set, reg); temp_load(s, ts, arg_set, allocated_regs); } tcg_regset_set_reg(allocated_regs, reg); } } Loading Loading
tcg/tcg.c +52 −64 Original line number Diff line number Diff line Loading @@ -1707,6 +1707,35 @@ static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2) tcg_abort(); } /* Make sure the temporary is in a register. If needed, allocate the register from DESIRED while avoiding ALLOCATED. */ static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs, TCGRegSet allocated_regs) { TCGReg reg; switch (ts->val_type) { case TEMP_VAL_REG: return; case TEMP_VAL_CONST: reg = tcg_reg_alloc(s, desired_regs, allocated_regs); tcg_out_movi(s, ts->type, reg, ts->val); ts->mem_coherent = 0; break; case TEMP_VAL_MEM: reg = tcg_reg_alloc(s, desired_regs, allocated_regs); tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); ts->mem_coherent = 1; break; case TEMP_VAL_DEAD: default: tcg_abort(); } ts->reg = reg; ts->val_type = TEMP_VAL_REG; s->reg_to_temp[reg] = ts; } /* mark a temporary as dead. */ static inline void temp_dead(TCGContext *s, TCGTemp *ts) { Loading @@ -1729,12 +1758,7 @@ static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs) } switch (ts->val_type) { case TEMP_VAL_CONST: ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type], allocated_regs); ts->val_type = TEMP_VAL_REG; s->reg_to_temp[ts->reg] = ts; ts->mem_coherent = 0; tcg_out_movi(s, ts->type, ts->reg, ts->val); temp_load(s, ts, tcg_target_available_regs[ts->type], allocated_regs); /* fallthrough */ case TEMP_VAL_REG: tcg_reg_sync(s, ts->reg); Loading Loading @@ -1871,17 +1895,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, we don't have to reload SOURCE the next time it is used. */ if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG) || ts->val_type == TEMP_VAL_MEM) { ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[itype], allocated_regs); if (ts->val_type == TEMP_VAL_MEM) { tcg_out_ld(s, itype, ts->reg, ts->mem_base->reg, ts->mem_offset); ts->mem_coherent = 1; } else if (ts->val_type == TEMP_VAL_CONST) { tcg_out_movi(s, itype, ts->reg, ts->val); ts->mem_coherent = 0; } s->reg_to_temp[ts->reg] = ts; ts->val_type = TEMP_VAL_REG; temp_load(s, ts, tcg_target_available_regs[itype], allocated_regs); } if (IS_DEAD_ARG(0) && !ots->fixed_reg) { Loading Loading @@ -1967,30 +1981,17 @@ static void tcg_reg_alloc_op(TCGContext *s, arg = args[i]; arg_ct = &def->args_ct[i]; ts = &s->temps[arg]; if (ts->val_type == TEMP_VAL_MEM) { reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); ts->val_type = TEMP_VAL_REG; ts->reg = reg; ts->mem_coherent = 1; s->reg_to_temp[reg] = ts; } else if (ts->val_type == TEMP_VAL_CONST) { if (tcg_target_const_match(ts->val, ts->type, arg_ct)) { if (ts->val_type == TEMP_VAL_CONST && tcg_target_const_match(ts->val, ts->type, arg_ct)) { /* constant is OK for instruction */ const_args[i] = 1; new_args[i] = ts->val; goto iarg_end; } else { /* need to move to a register */ reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); tcg_out_movi(s, ts->type, reg, ts->val); ts->val_type = TEMP_VAL_REG; ts->reg = reg; ts->mem_coherent = 0; s->reg_to_temp[reg] = ts; } } assert(ts->val_type == TEMP_VAL_REG); temp_load(s, ts, arg_ct->u.regs, allocated_regs); if (arg_ct->ct & TCG_CT_IALIAS) { if (ts->fixed_reg) { /* if fixed register, we must allocate a new register Loading Loading @@ -2158,23 +2159,9 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, #endif if (arg != TCG_CALL_DUMMY_ARG) { ts = &s->temps[arg]; if (ts->val_type == TEMP_VAL_REG) { tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset); } else if (ts->val_type == TEMP_VAL_MEM) { reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type], s->reserved_regs); /* XXX: not correct if reading values from the stack */ tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset); } else if (ts->val_type == TEMP_VAL_CONST) { reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type], temp_load(s, ts, tcg_target_available_regs[ts->type], s->reserved_regs); /* XXX: sign extend may be needed on some targets */ tcg_out_movi(s, ts->type, reg, ts->val); tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset); } else { tcg_abort(); } tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset); } #ifndef TCG_TARGET_STACK_GROWSUP stack_offset += sizeof(tcg_target_long); Loading @@ -2189,18 +2176,19 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, ts = &s->temps[arg]; reg = tcg_target_call_iarg_regs[i]; tcg_reg_free(s, reg); if (ts->val_type == TEMP_VAL_REG) { if (ts->reg != reg) { tcg_out_mov(s, ts->type, reg, ts->reg); } } else if (ts->val_type == TEMP_VAL_MEM) { tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); } else if (ts->val_type == TEMP_VAL_CONST) { /* XXX: sign extend ? */ tcg_out_movi(s, ts->type, reg, ts->val); } else { tcg_abort(); TCGRegSet arg_set; tcg_regset_clear(arg_set); tcg_regset_set_reg(arg_set, reg); temp_load(s, ts, arg_set, allocated_regs); } tcg_regset_set_reg(allocated_regs, reg); } } Loading