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Commit e7b42718 authored by Timur Tabi's avatar Timur Tabi
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drivers/video: fsl-diu-fb: store EDID data in the global object



Although the DIU driver creates five framebuffer devices, only the first
one controls the physical display.  The remaining four are virtual "AOIs".
Therefore, the EDID data should be stored in the global fsl_diu_data
object, instead of the per-framebuffer object.

Signed-off-by: default avatarTimur Tabi <timur@freescale.com>
parent ceb001b0
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