drm/i915/ringbuffer: EMIT_INVALIDATE *before* switch context
Despite what I think the prm recommends, commit f2253bd9 ("drm/i915/ringbuffer: EMIT_INVALIDATE after switch context") turned out to be a huge mistake when enabling Ironlake contexts as the GPU would hang on either a MI_FLUSH or PIPE_CONTROL immediately following the MI_SET_CONTEXT of an active mesa context (more vanilla contexts, e.g. simple rendercopies with igt, do not suffer). Ville found the following clue, "[DevCTG+]: For the invalidate operation of the pipe control, the following pointers are affected. The invalidate operation affects the restore of these packets. If the pipe control invalidate operation is completed before the context save, the indirect pointers will not be restored from memory. 1. Pipeline State Pointer 2. Media State Pointer 3. Constant Buffer Packet" which suggests by us emitting the INVALIDATE prior to the MI_SET_CONTEXT, we prevent the context-restore from chasing the dangling pointers within the image, and explains why this likely prevents the GPU hang. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190419111749.3910-1-chris@chris-wilson.co.uk (cherry picked from commit 928f8f42 in drm-intel-next) Cc: stable@vger.kernel.org Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111014 Fixes: f2253bd9 ("drm/i915/ringbuffer: EMIT_INVALIDATE after switch context") Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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