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Commit 93aa9ae3 authored by Eric Anholt's avatar Eric Anholt
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drm/vc4: Add a bitmap of branch targets during shader validation.



This isn't used yet, it's just a first step toward loop validation.
During the main parsing of instructions, we need to know when we hit a
new basic block so that we can reset validated state.

v2: Fix a stray semicolon after an if block.  (caught by kbuild test).

Signed-off-by: default avatarEric Anholt <eric@anholt.net>
parent d0566c2a
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