Skip to content
Commit 5331889b authored by Ville Syrjälä's avatar Ville Syrjälä
Browse files

drm/i915/fbc: Fix fence_y_offset handling

The current fence_y_offset calculation is broken. I think it more or
less used to do the right thing, but then I changed the plane code
to put the final x/y source offsets back into the src rectangle so
now it's just subtraacting the same value from itself. The code would
never have worked if we allowed the framebuffer to have a non-zero
offset.

Let's do this in a better way by just calculating the fence_y_offset
from the final plane surface offset. Note that we don't align the
plane surface address to fence rows so with horizontal panning there's
often a horizontal offset from the fence start to the surface address
as well. We have no way to tell the hardware about that so we just
ignore it. Based on some quick tests the invlidation still happens
correctly. I presume due to the invalidation nuking at least the full
line (or a segment of multiple lines).

Fixes: 54d4d719

 ("drm/i915: Overcome display engine stride limits via GTT remapping")
Signed-off-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200429101034.8208-4-ville.syrjala@linux.intel.com
Reviewed-by: default avatarMatt Roper <matthew.d.roper@intel.com>
parent c1b9fd3d
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment