ring-buffer: Do 8 byte alignment for 64 bit that can not handle 4 byte align
The ring buffer uses 4 byte alignment while recording events into the buffer, even on 64bit machines. This saves space when there are lots of events being recorded at 4 byte boundaries. The ring buffer has a zero copy method to write into the buffer, with the reserving of space and then committing it. This may cause problems when writing an 8 byte word into a 4 byte alignment (not 8). For x86 and PPC this is not an issue, but on some architectures this would cause an out-of-alignment exception. This patch uses CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS to determine if it is OK to use 4 byte alignments on 64 bit machines. If it is not, it forces the ring buffer event header to be 8 bytes and not 4, and will align the length of the data to be 8 byte aligned. This keeps the data payload at 8 byte alignments and will allow these machines to run without issue. The trick to this is that the header can be either 4 bytes or 8 bytes depending on the length of the data payload. The 4 byte header has a length field that supports up to 112 bytes. If the length of the data is more than 112, the length field is set to zero, and the actual length is stored in the next 4 bytes after the header. When CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS is not set, the code forces zero in the 4 byte header forcing the length to be stored in the 4 byte array, even with a small data load. It also forces the length of the data load to be 8 byte aligned. The combination of these two guarantee that the data is always at 8 byte alignment. Tested-by: Frederic Weisbecker <fweisbec@gmail.com> (on sparc64) Reported-by: Frederic Weisbecker <fweisbec@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Steven Rostedt <rostedt@goodmis.org>
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