ip6_udp_tunnel: Fix checksum calculation
The UDP checksum calculation for VXLAN tunnels is currently using the socket addresses instead of the actual packet source and destination addresses. As a result the checksum calculated is incorrect in some cases. Also uh->check was being set twice, first it was set to 0, and then it is set again in udp6_set_csum. This change removes the redundant assignment to 0. Fixes: acbf74a7 ("vxlan: Refactor vxlan driver to make use of the common UDP tunnel functions.") Cc: Andy Zhou <azhou@nicira.com> Signed-off-by: Alexander Duyck <alexander.h.duyck@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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