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Commit 8cd969d2 authored by Dave Martin's avatar Dave Martin Committed by Will Deacon
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arm64/sve: Signal handling support



This patch implements support for saving and restoring the SVE
registers around signals.

A fixed-size header struct sve_context is always included in the
signal frame encoding the thread's vector length at the time of
signal delivery, optionally followed by a variable-layout structure
encoding the SVE registers.

Because of the need to preserve backwards compatibility, the FPSIMD
view of the SVE registers is always dumped as a struct
fpsimd_context in the usual way, in addition to any sve_context.

The SVE vector registers are dumped in full, including bits 127:0
of each register which alias the corresponding FPSIMD vector
registers in the hardware.  To avoid any ambiguity about which
alias to restore during sigreturn, the kernel always restores bits
127:0 of each SVE vector register from the fpsimd_context in the
signal frame (which must be present): userspace needs to take this
into account if it wants to modify the SVE vector register contents
on return from a signal.

FPSR and FPCR, which are used by both FPSIMD and SVE, are not
included in sve_context because they are always present in
fpsimd_context anyway.

For signal delivery, a new helper
fpsimd_signal_preserve_current_state() is added to update _both_
the FPSIMD and SVE views in the task struct, to make it easier to
populate this information into the signal frame.  Because of the
redundancy between the two views of the state, only one is updated
otherwise.

Reviewed-by: default avatarCatalin Marinas <catalin.marinas@arm.com>
Signed-off-by: default avatarDave Martin <Dave.Martin@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: default avatarWill Deacon <will.deacon@arm.com>
parent 79ab047c
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