Skip to content
Commit 87969338 authored by Icenowy Zheng's avatar Icenowy Zheng Committed by Maxime Ripard
Browse files

drm/sun4i: abstract a engine type



As we are going to add support for the Allwinner DE2 engine in sun4i-drm
driver, we will finally have two types of display engines -- the DE1
backend and the DE2 mixer. They both do some display blending and feed
graphics data to TCON, and is part of the "Display Engine" called by
Allwinner, so I choose to call them both "engine" here.

Abstract the engine type to a new struct with an ops struct, which contains
functions that should be called outside the engine-specified code (in
TCON, CRTC or TV Encoder code).

In order to preserve bisectability, we also switch the backend and layer
code in its own module.

Signed-off-by: default avatarIcenowy Zheng <icenowy@aosc.io>
Reviewed-by: default avatarChen-Yu Tsai <wens@csie.org>
Signed-off-by: default avatarMaxime Ripard <maxime.ripard@free-electrons.com>
parent 7921e147
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment