ASoC: codecs: merge .digital_mute() into .mute_stream()
snd_soc_dai_digital_mute() is internally using both mute_stream() (1) or digital_mute() (2), but the difference between these 2 are only handling direction. We can merge digital_mute() into mute_stream int snd_soc_dai_digital_mute(xxx, int direction) { ... else if (dai->driver->ops->mute_stream) (1) return dai->driver->ops->mute_stream(xxx, direction); else if (direction == SNDRV_PCM_STREAM_PLAYBACK && dai->driver->ops->digital_mute) (2) return dai->driver->ops->digital_mute(xxx); ... } Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com> Link: https://lore.kernel.org/r/875zaxxxi4.wl-kuninori.morimoto.gx@renesas.com Signed-off-by: Mark Brown <broonie@kernel.org>
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