virglrenderer: explicitly depend on libgbm
virtual/gl may not necessarily be mesa, and virgl needs specifically the gbm part of mesa. There's also hope nvidia will support gbm somehow, someday. Signed-off-by:Alexander Kanavin <alex.kanavin@gmail.com> Signed-off-by:
Richard Purdie <richard.purdie@linuxfoundation.org>
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