GPU:'Pass' SharedMemory when possible.
This avoids some duplication of shared memory handles just for the purposes of passing them around. Instead we Map immediately when the memory arrives in the process, and then 'Pass' the shared memory from there. BUG=177063, 353822 Review URL: https://codereview.chromium.org/211703003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@259772 0039d316-1c4b-4281-b951-d872f2087c98
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