Use ANGLE + SwiftShader when running under rr debugger.
As discussed in https://github.com/rr-debugger/rr/issues/3341 , some configurations of running Chromium or ChromeOS can end up with graphics drivers that write directly to the process memory. Using ANGLE + SwiftShader appears to be a good way to avoid this. This should make running Chromium under rr a more reliable experience out-of-the-box, although it does mean that it's more clearly not usable for parts of the graphics stack that, at least in many cases, aren't usable under rr anyway. Bug: 1359355 Change-Id: I7d779cf0383f9fe9ea2bebff8543909c282a68ff Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3787592 Commit-Queue: David Baron <dbaron@chromium.org> Reviewed-by:Alexis Hétu <sugoi@chromium.org> Reviewed-by:
Kenneth Russell <kbr@chromium.org> Cr-Commit-Position: refs/heads/main@{#1044516}
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