drm/simpledrm: Use struct iosys_map consistently
commit 8e8953a2c5cf699fc0025008f1422e912b55c7b0 from https://nv-tegra.nvidia.com/r/3rdparty/canonical/linux-jammy.git jetson_36.3 The majority of the driver already uses struct iosys_map to encapsulate accesses to I/O remapped vs. system memory. Accesses via the screen base pointer still use __iomem annotations, which can lead to inconsistencies and conflicts with subsequent patches. Convert the screen base to a struct iosys_map as well for consistency and to avoid these issues. Reviewed-by:Thomas Zimmermann <tzimmermann@suse.de> Signed-off-by:
Thierry Reding <treding@nvidia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230120173103.4002342-5-thierry.reding@gmail.com (cherry picked from commit fa904b4c) Change-Id: I835083ee6b638fb909a411620d80683184154969 Signed-off-by:
Thierry Reding <treding@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/3rdparty/canonical/linux-jammy/+/2985863 Reviewed-by:
svcacv <svcacv@nvidia.com> Reviewed-by:
Jonathan Hunter <jonathanh@nvidia.com> GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com> Signed-off-by:
Rajeshkumar Ramasamy <rajeshkumar.ramasamy@windriver.com>
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