Merge branch 'kcm'
Tom Herbert says: ==================== kcm: Kernel Connection Multiplexor (KCM) Kernel Connection Multiplexor (KCM) is a facility that provides a message based interface over TCP for generic application protocols. The motivation for this is based on the observation that although TCP is byte stream transport protocol with no concept of message boundaries, a common use case is to implement a framed application layer protocol running over TCP. To date, most TCP stacks offer byte stream API for applications, which places the burden of message delineation, message I/O operation atomicity, and load balancing in the application. With KCM an application can efficiently send and receive application protocol messages over TCP using a datagram interface. In order to delineate message in a TCP stream for receive in KCM, the kernel implements a message parser. For this we chose to employ BPF which is applied to the TCP stream. BPF code parses application layer messages and returns a message length. Nearly all binary application protocols are parsable in this manner, so KCM should be applicable across a wide range of applications. Other than message length determination in receive, KCM does not require any other application specific awareness. KCM does not implement any other application protocol semantics-- these are are provided in userspace or could be implemented in a kernel module layered above KCM. KCM implements an NxM multiplexor in the kernel as diagrammed below: +------------+ +------------+ +------------+ +------------+ | KCM socket | | KCM socket | | KCM socket | | KCM socket | +------------+ +------------+ +------------+ +------------+ | | | | +-----------+ | | +----------+ | | | | +----------------------------------+ | Multiplexor | +----------------------------------+ | | | | | +---------+ | | | ------------+ | | | | | +----------+ +----------+ +----------+ +----------+ +----------+ | Psock | | Psock | | Psock | | Psock | | Psock | +----------+ +----------+ +----------+ +----------+ +----------+ | | | | | +----------+ +----------+ +----------+ +----------+ +----------+ | TCP sock | | TCP sock | | TCP sock | | TCP sock | | TCP sock | +----------+ +----------+ +----------+ +----------+ +----------+ The KCM sockets provide the datagram interface to applications, Psocks are the state for each attached TCP connection (i.e. where message delineation is performed on receive). A description of the APIs and design can be found in the included Documentation/networking/kcm.txt. In this patch set: - Add MSG_BATCH flag. This is used in sendmsg msg_hdr flags to indicate that more messages will be sent on the socket. The stack may batch messages up if it is beneficial for transmission. - In sendmmsg, set MSG_BATCH in all sub messages except for the last one. - In order to allow sendmmsg to contain multiple messages with SOCK_SEQPAKET we allow each msg_hdr in the sendmmsg to set MSG_EOR. - Add KCM module - This supports SOCK_DGRAM and SOCK_SEQPACKET. - KCM documentation v2: - Added splice and page operations. - Assemble receive messages in place on TCP socket (don't have a separate assembly queue. - Based on above, enforce maxmimum receive message to be the size of the recceive socket buffer. - Support message assembly timeout. Use the timeout value in sk_rcvtimeo on the TCP socket. - Tested some with a couple of other production applications, see ~5% improvement in application latency. Testing: Dave Watson has integrated KCM into Thrift and we intend to put these changes into open source. Example of this is in: https://github.com/djwatson/fbthrift/commit/ dd7e0f9cf4e80912fdb90f6cd394db24e61a14cc Some initial KCM Thrift benchmark numbers (comment from Dave) Thrift by default ties a single connection to a single thread. KCM is instead able to load balance multiple connections across multiple epoll loops easily. A test sending ~5k bytes of data to a kcm thrift server, dropping the bytes on recv: QPS Latency / std dev Latency without KCM 70336 209/123 with KCM 70353 191/124 A test sending a small request, then doing work in the epoll thread, before serving more requests: QPS Latency / std dev Latency without KCM 14282 559/602 with KCM 23192 344/234 At the high end, there's definitely some additional kernel overhead: Cranking the pipelining way up, with lots of small requests QPS Latency / std dev Latency without KCM 1863429 127/119 with KCM 1337713 192/241 --- So for a "realistic" workload, KCM performs pretty well (second case). Under extreme conditions of highest tps we still have some work to do. In its nature a multiplexor will spread work between CPUs which is logically good for load balancing but coan conflict with the goal promoting affinity. Batching messages on both send and receive are the means to recoup performance. Future support: - Integration with TLS (TLS-in-kernel is a separate initiative). - Page operations/splice support - Unconnected KCM sockets. Will be able to attach sockets to different destinations, AF_KCM addresses with be used in sendmsg and recvmsg to indicate destination - Explore more utility in performing BPF inline with a TCP data stream (setting SO_MARK, rxhash for messages being sent received on KCM sockets). - Performance work - Diagnose performance issues under high message load FAQ (Questions posted on LWN) Q: Why do this in the kernel? A: Because the kernel is good at scheduling threads and steering packets to threads. KCM fits well into this model since it allows the unit of work for scheduling and steering to be the application layer messages themselves. KCM should be thought of as generic application protocol acceleration. It to the philosophy that the kernel provides generic and extensible interfaces. Q: How can adding code in the path yield better performance? A: It is true that for just sending receiving a single message there would be some performance loss since the code path is longer (for instance comparing netperf to KCM). But for real production applications performance takes on many dynamics. Parallelism, context switching, affinity, granularity of locking, and load balancing are all relevant. The theory of KCM is that by an application-centric interface, the kernel can provide better support for these performance characteristics. Q: Why not use an existing message-oriented protocol such as RUDP, DCCP, SCTP, RDS, and others? A: Because that would entail using a completely new transport protocol. Deploying a new protocol at scale is either a huge undertaking or fundamentally infeasible. This is true in either the Internet and in the data center due in a large part to protocol ossification. Besides, KCM we want KCM to work existing, well deployed application protocols that we couldn't change even if we wanted to (e.g. http/2). KCM simply defines a new interface method, it does not redefine any aspect of the transport protocol nor application protocol, nor set any new requirements on these. Neither does KCM attempt to implement any application protocol logic other than message deliniation in the stream. These are fundamental requirement of KCM. Q: How does this affect TCP? A: It doesn't, not in the slightest. The use of KCM can be one-sided, KCM has no effect on the wire. Q: Why force TCP into doing something it's not designed for? A: TCP is defined as transport protocol and there is no standard that says the API into TCP must be stream based sockets, or for that matter sockets at all (or even that TCP needs to be implemented in a kernel). KCM is not inconsistent with the design of TCP just because to makes an message based interface over TCP, if it were then every application protocol sending messages over TCP would also be! :-) Q: What about the problem of a connections with very slow rate of incoming data? As a result your application can get storms of very short reads. And it actually happens a lot with connection from mobile devices and it is a problem for servers handling a lot of connections. A: The storm of short reads will occur regardless of whether KCM is used or not. KCM does have one advantage in this scenario though, it will only wake up the application when a full message has been received, not for each packet that makes up part of a bigger messages. If a bunch of small messages are received, the application can receive messages in batches using recvmmsg. Q: Why not just use DPDK, or at least provide KCM like functionality in DPDK? A: DPDK, or more generally OS bypass presumably with a TCP stack in userland, presents a different model of load balancing than that of KCM (and the kernel). KCM implements load balancing of messages across the threads of an application, whereas DPDK load balances based on queues which are more static and coarse-grained since multiple connections are bound to queues. DPDK works best when processing of packets is silo'ed in a thread on the CPU processing a queue, and packet processing (for both the stack and application) is fairly uniform. KCM works well for applications where the amount of work to process messages varies an application work is commonly delegated to worker threads often on different CPUs. The message based interface over TCP is something that could be provide by a DPDK or OS bypass library. Q: I'm not quite seeing this for HTTP. Maybe for HTTP/2, I guess, or web sockets? A: Yes. KCM is most appropriate for message based protocols over TCP where is easy to deduce the message length (e.g. a length field) and the protocol implements its own message ordering semantics. Fortunately this encompasses many modern protocols. Q: How is memory limited and controlled? A: In v2 all data for messages is now kept in socket buffers, either those for TCP or KCM, so socket buffer limits are applicable. This includes receive messages assembly which is now done ont teh TCP socket buffer instead of a separate queue-- this has the consequence that the TCP socket buffer limit provides an enforceable maxmimum message size. Additionally, a timeout may be set for messages assembly. The value used for this is taken from sk_rcvtimeo of the TCP socket. ==================== Signed-off-by: David S. Miller <davem@davemloft.net>
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