Skip to content
Commit 68a958a9 authored by Mikulas Patocka's avatar Mikulas Patocka Committed by Bartlomiej Zolnierkiewicz
Browse files

udlfb: handle unplug properly



The udlfb driver maintained an open count and cleaned up itself when the
count reached zero. But the console is also counted in the reference count
- so, if the user unplugged the device, the open count would not drop to
zero and the driver stayed loaded with console attached. If the user
re-plugged the adapter, it would create a device /dev/fb1, show green
screen and the access to the console would be lost.

The framebuffer subsystem has reference counting on its own - in order to
fix the unplug bug, we rely the framebuffer reference counting. When the
user unplugs the adapter, we call unregister_framebuffer unconditionally.
unregister_framebuffer will unbind the console, wait until all users stop
using the framebuffer and then call the fb_destroy method. The fb_destroy
cleans up the USB driver.

This patch makes the following changes:
* Drop dlfb->kref and rely on implicit framebuffer reference counting
  instead.
* dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver
  cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will
  be called by the framebuffer subsystem when no processes have the
  framebuffer open or mapped.
* We don't use workqueue during initialization, but initialize directly
  from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect
  and this racing would produce various kinds of memory corruption.
* We use usb_get_dev and usb_put_dev to make sure that the USB subsystem
  doesn't free the device under us.

Signed-off-by: default avatarMikulas Patocka <mpatocka@redhat.com>
cc: Dave Airlie <airlied@redhat.com>
Cc: Bernie Thompson <bernie@plugable.com>,
Cc: Ladislav Michl <ladis@linux-mips.org>
Signed-off-by: default avatarBartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
parent ad4366ad
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment