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Commit 6703e28f authored by Zack Rusin's avatar Zack Rusin
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drm/vmwgfx: Simplify fb pinning



Only the legacy display unit requires pinning of the fb memory in vram.
Both the screen objects and screen targets can present from any buffer.
That makes the pinning abstraction pointless. Simplify all of the code
and move it to the legacy display unit, the only place that needs it.

Signed-off-by: default avatarZack Rusin <zackr@vmware.com>
Reviewed-by: default avatarMartin Krastev <krastevm@vmware.com>
Reviewed-by: default avatarMaaz Mombasawala <mombasawalam@vmware.com>
Acked-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20230131033542.953249-5-zack@kde.org
parent 09881d29
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