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Commit 443473d2 authored by Michal Kalderon's avatar Michal Kalderon Committed by David S. Miller
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qedr: Change the MSI-X vectors selection to be based on affined engine



Use the msix vectors of the affined hwfn and not the
leading one.

Signed-off-by: default avatarAriel Elior <ariel.elior@marvell.com>
Signed-off-by: default avatarMichal Kalderon <michal.kalderon@marvell.com>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 7e50769c
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