Skip to content
Commit 829200ac authored by Archit Taneja's avatar Archit Taneja Committed by Rob Clark
Browse files

drm/msm/mdp5: Configure COLOR3_OUT propagation



In MDP5 Layer Mixer HW, the blender output is only the blended color
components (i.e R, G and B, or COLOR0/1/2 in MDP5 HW terminology). This
is fed to the BG input of the next blender. We also need to provide an
alpha (COLOR3) value for the BG input at the next stage.

This is configured via using the REG_MDP5_LM_BLEND_COLOR_OUT register.
For each stage, we can propagate either the BG or FG alpha to the next
stage.

The approach taken by the driver is to propagate FG alpha, if the plane
staged on that blender has an alpha. If it doesn't, we try to propagate
the base layer's alpha.

This is borrowed from downstream MDP5 kernel driver. Without this, we
don't see any cursor plane content.

Signed-off-by: default avatarArchit Taneja <architt@codeaurora.org>
Signed-off-by: default avatarRob Clark <robdclark@gmail.com>
parent 3b6acf14
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment