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This allows us to use fewer bits in the mode structure, leaving room for future work while allowing more stereo layouts types than we could have ever dreamt of. I also exposed the previously private DRM_MODE_FLAG_3D_MASK to set in stone that we are using 5 bits for the stereo layout enum, reserving 32 values. Even with that reservation, we gain 3 bits from the previous encoding. The code adding the mandatory stereo modes needeed to be adapted as it was relying or being able to or stereo layouts together. Suggested-by:Daniel Vetter <daniel@ffwll.ch> Signed-off-by:
Damien Lespiau <damien.lespiau@intel.com> Reviewed-by:
Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by:
Daniel Vetter <daniel.vetter@ffwll.ch>