Loading drivers/base/core.c +28 −1 Original line number Diff line number Diff line Loading @@ -1551,7 +1551,34 @@ EXPORT_SYMBOL_GPL(device_destroy); * on the same device to ensure that new_name is valid and * won't conflict with other devices. * * "Never use this function, bad things will happen" - gregkh * Note: Don't call this function. Currently, the networking layer calls this * function, but that will change. The following text from Kay Sievers offers * some insight: * * Renaming devices is racy at many levels, symlinks and other stuff are not * replaced atomically, and you get a "move" uevent, but it's not easy to * connect the event to the old and new device. Device nodes are not renamed at * all, there isn't even support for that in the kernel now. * * In the meantime, during renaming, your target name might be taken by another * driver, creating conflicts. Or the old name is taken directly after you * renamed it -- then you get events for the same DEVPATH, before you even see * the "move" event. It's just a mess, and nothing new should ever rely on * kernel device renaming. Besides that, it's not even implemented now for * other things than (driver-core wise very simple) network devices. * * We are currently about to change network renaming in udev to completely * disallow renaming of devices in the same namespace as the kernel uses, * because we can't solve the problems properly, that arise with swapping names * of multiple interfaces without races. Means, renaming of eth[0-9]* will only * be allowed to some other name than eth[0-9]*, for the aforementioned * reasons. * * Make up a "real" name in the driver before you register anything, or add * some other attributes for userspace to find the device, or use udev to add * symlinks -- but never rename kernel devices later, it's a complete mess. We * don't even want to get into that and try to implement the missing pieces in * the core. We really have other pieces to fix in the driver core mess. :) */ int device_rename(struct device *dev, const char *new_name) { Loading Loading
drivers/base/core.c +28 −1 Original line number Diff line number Diff line Loading @@ -1551,7 +1551,34 @@ EXPORT_SYMBOL_GPL(device_destroy); * on the same device to ensure that new_name is valid and * won't conflict with other devices. * * "Never use this function, bad things will happen" - gregkh * Note: Don't call this function. Currently, the networking layer calls this * function, but that will change. The following text from Kay Sievers offers * some insight: * * Renaming devices is racy at many levels, symlinks and other stuff are not * replaced atomically, and you get a "move" uevent, but it's not easy to * connect the event to the old and new device. Device nodes are not renamed at * all, there isn't even support for that in the kernel now. * * In the meantime, during renaming, your target name might be taken by another * driver, creating conflicts. Or the old name is taken directly after you * renamed it -- then you get events for the same DEVPATH, before you even see * the "move" event. It's just a mess, and nothing new should ever rely on * kernel device renaming. Besides that, it's not even implemented now for * other things than (driver-core wise very simple) network devices. * * We are currently about to change network renaming in udev to completely * disallow renaming of devices in the same namespace as the kernel uses, * because we can't solve the problems properly, that arise with swapping names * of multiple interfaces without races. Means, renaming of eth[0-9]* will only * be allowed to some other name than eth[0-9]*, for the aforementioned * reasons. * * Make up a "real" name in the driver before you register anything, or add * some other attributes for userspace to find the device, or use udev to add * symlinks -- but never rename kernel devices later, it's a complete mess. We * don't even want to get into that and try to implement the missing pieces in * the core. We really have other pieces to fix in the driver core mess. :) */ int device_rename(struct device *dev, const char *new_name) { Loading