drm/tegra: sor - Do not hardcode number of blank symbols
The number of HBLANK and VBLANK symbols can be computed at runtime so
that they can be set appropriately depending on the video mode and DP
link.
These values are used by the packet generation logic to determine how
many audio samples can be transferred during the blanking intervals.
Signed-off-by:
Thierry Reding <treding@nvidia.com>
parent
34fa183b
Please register or sign in to comment