Loading sound/pci/es1968.c +4 −7 Original line number Diff line number Diff line Loading @@ -176,7 +176,7 @@ MODULE_PARM_DESC(joystick, "Enable joystick."); /* Values for the ESM_LEGACY_AUDIO_CONTROL */ #define ESS_ENABLE_AUDIO 0x8000 #define ESS_DISABLE_AUDIO 0x8000 #define ESS_ENABLE_SERIAL_IRQ 0x4000 #define IO_ADRESS_ALIAS 0x0020 #define MPU401_IRQ_ENABLE 0x0010 Loading @@ -195,7 +195,7 @@ MODULE_PARM_DESC(joystick, "Enable joystick."); #define DMA_TDMA 0x0100 #define DMA_PCPCI 0x0200 #define POST_WRITE 0x0080 #define ISA_TIMING 0x0040 #define PCI_TIMING 0x0040 #define SWAP_LR 0x0020 #define SUBTR_DECODE 0x0002 Loading Loading @@ -2193,14 +2193,11 @@ static void snd_es1968_chip_init(struct es1968 *chip) /* Config Reg A */ pci_read_config_word(pci, ESM_CONFIG_A, &w); /* Use TDMA for now. TDMA works on all boards, so while its * not the most efficient its the simplest. */ w &= ~DMA_CLEAR; /* Clear DMA bits */ w |= DMA_TDMA; /* TDMA on */ w &= ~(PIC_SNOOP1 | PIC_SNOOP2); /* Clear Pic Snoop Mode Bits */ w &= ~SAFEGUARD; /* Safeguard off */ w |= POST_WRITE; /* Posted write */ w |= ISA_TIMING; /* ISA timing on */ w |= PCI_TIMING; /* PCI timing on */ /* XXX huh? claims to be reserved.. */ w &= ~SWAP_LR; /* swap left/right seems to only have effect on SB Loading Loading @@ -2241,7 +2238,7 @@ static void snd_es1968_chip_init(struct es1968 *chip) pci_read_config_word(pci, ESM_LEGACY_AUDIO_CONTROL, &w); w &= ~ESS_ENABLE_AUDIO; /* Disable Legacy Audio */ w |= ESS_DISABLE_AUDIO; /* Disable Legacy Audio */ w &= ~ESS_ENABLE_SERIAL_IRQ; /* Disable SIRQ */ w &= ~(0x1f); /* disable mpu irq/io, game port, fm, SB */ Loading Loading
sound/pci/es1968.c +4 −7 Original line number Diff line number Diff line Loading @@ -176,7 +176,7 @@ MODULE_PARM_DESC(joystick, "Enable joystick."); /* Values for the ESM_LEGACY_AUDIO_CONTROL */ #define ESS_ENABLE_AUDIO 0x8000 #define ESS_DISABLE_AUDIO 0x8000 #define ESS_ENABLE_SERIAL_IRQ 0x4000 #define IO_ADRESS_ALIAS 0x0020 #define MPU401_IRQ_ENABLE 0x0010 Loading @@ -195,7 +195,7 @@ MODULE_PARM_DESC(joystick, "Enable joystick."); #define DMA_TDMA 0x0100 #define DMA_PCPCI 0x0200 #define POST_WRITE 0x0080 #define ISA_TIMING 0x0040 #define PCI_TIMING 0x0040 #define SWAP_LR 0x0020 #define SUBTR_DECODE 0x0002 Loading Loading @@ -2193,14 +2193,11 @@ static void snd_es1968_chip_init(struct es1968 *chip) /* Config Reg A */ pci_read_config_word(pci, ESM_CONFIG_A, &w); /* Use TDMA for now. TDMA works on all boards, so while its * not the most efficient its the simplest. */ w &= ~DMA_CLEAR; /* Clear DMA bits */ w |= DMA_TDMA; /* TDMA on */ w &= ~(PIC_SNOOP1 | PIC_SNOOP2); /* Clear Pic Snoop Mode Bits */ w &= ~SAFEGUARD; /* Safeguard off */ w |= POST_WRITE; /* Posted write */ w |= ISA_TIMING; /* ISA timing on */ w |= PCI_TIMING; /* PCI timing on */ /* XXX huh? claims to be reserved.. */ w &= ~SWAP_LR; /* swap left/right seems to only have effect on SB Loading Loading @@ -2241,7 +2238,7 @@ static void snd_es1968_chip_init(struct es1968 *chip) pci_read_config_word(pci, ESM_LEGACY_AUDIO_CONTROL, &w); w &= ~ESS_ENABLE_AUDIO; /* Disable Legacy Audio */ w |= ESS_DISABLE_AUDIO; /* Disable Legacy Audio */ w &= ~ESS_ENABLE_SERIAL_IRQ; /* Disable SIRQ */ w &= ~(0x1f); /* disable mpu irq/io, game port, fm, SB */ Loading