drm/vmwgfx: Split GMR2_REMAP commands if they are to large
This fixes the piglit test texturing/max-texture-size causing the VM to die due to a too large SVGA command. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by: Biran Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com> Cc: stable@vger.kernel.org Signed-off-by: Dave Airlie <airlied@gmail.com>
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