Loading audio/sdlaudio.c +42 −45 Original line number Diff line number Diff line Loading @@ -41,8 +41,6 @@ typedef struct SDLVoiceOut { HWVoiceOut hw; size_t live; size_t decr; } SDLVoiceOut; static struct SDLAudioState { Loading Loading @@ -184,62 +182,59 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len) SDLVoiceOut *sdl = opaque; SDLAudioState *s = &glob_sdl; HWVoiceOut *hw = &sdl->hw; size_t samples = len >> hw->info.shift; size_t to_mix, decr; if (s->exit || !sdl->live) { if (s->exit) { return; } /* dolog ("in callback samples=%zu live=%zu\n", samples, sdl->live); */ to_mix = MIN(samples, sdl->live); decr = to_mix; while (to_mix) { size_t chunk = MIN(to_mix, hw->samples - hw->rpos); struct st_sample *src = hw->mix_buf + hw->rpos; /* dolog ("in callback to_mix %zu, chunk %zu\n", to_mix, chunk); */ hw->clip(buf, src, chunk); hw->rpos = (hw->rpos + chunk) % hw->samples; to_mix -= chunk; buf += chunk << hw->info.shift; while (hw->pending_emul && len) { size_t write_len; ssize_t start = ((ssize_t) hw->pos_emul) - hw->pending_emul; if (start < 0) { start += hw->size_emul; } samples -= decr; sdl->live -= decr; sdl->decr += decr; assert(start >= 0 && start < hw->size_emul); /* dolog ("done len=%zu\n", len); */ write_len = MIN(MIN(hw->pending_emul, len), hw->size_emul - start); /* SDL2 does not clear the remaining buffer for us, so do it on our own */ if (samples) { memset(buf, 0, samples << hw->info.shift); memcpy(buf, hw->buf_emul + start, write_len); hw->pending_emul -= write_len; len -= write_len; buf += write_len; } } static size_t sdl_run_out(HWVoiceOut *hw, size_t live) { size_t decr; SDLVoiceOut *sdl = (SDLVoiceOut *) hw; SDL_LockAudio(); if (sdl->decr > live) { ldebug ("sdl->decr %d live %d sdl->live %d\n", sdl->decr, live, sdl->live); /* clear remaining buffer that we couldn't fill with data */ if (len) { memset(buf, 0, len); } } decr = MIN (sdl->decr, live); sdl->decr -= decr; #define SDL_WRAPPER_FUNC(name, ret_type, args_decl, args, fail, unlock) \ static ret_type glue(sdl_, name)args_decl \ { \ ret_type ret; \ \ SDL_LockAudio(); \ \ ret = glue(audio_generic_, name)args; \ \ SDL_UnlockAudio(); \ return ret; \ } sdl->live = live; SDL_WRAPPER_FUNC(get_buffer_out, void *, (HWVoiceOut *hw, size_t *size), (hw, size), *size = 0, sdl_unlock) SDL_WRAPPER_FUNC(put_buffer_out_nowrite, size_t, (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size), /*nothing*/, sdl_unlock_and_post) SDL_WRAPPER_FUNC(write, size_t, (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size), /*nothing*/, sdl_unlock_and_post) SDL_UnlockAudio(); return decr; } #undef SDL_WRAPPER_FUNC static void sdl_fini_out (HWVoiceOut *hw) { Loading Loading @@ -336,7 +331,9 @@ static void sdl_audio_fini (void *opaque) static struct audio_pcm_ops sdl_pcm_ops = { .init_out = sdl_init_out, .fini_out = sdl_fini_out, .run_out = sdl_run_out, .write = sdl_write, .get_buffer_out = sdl_get_buffer_out, .put_buffer_out = sdl_put_buffer_out_nowrite, .ctl_out = sdl_ctl_out, }; Loading Loading
audio/sdlaudio.c +42 −45 Original line number Diff line number Diff line Loading @@ -41,8 +41,6 @@ typedef struct SDLVoiceOut { HWVoiceOut hw; size_t live; size_t decr; } SDLVoiceOut; static struct SDLAudioState { Loading Loading @@ -184,62 +182,59 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len) SDLVoiceOut *sdl = opaque; SDLAudioState *s = &glob_sdl; HWVoiceOut *hw = &sdl->hw; size_t samples = len >> hw->info.shift; size_t to_mix, decr; if (s->exit || !sdl->live) { if (s->exit) { return; } /* dolog ("in callback samples=%zu live=%zu\n", samples, sdl->live); */ to_mix = MIN(samples, sdl->live); decr = to_mix; while (to_mix) { size_t chunk = MIN(to_mix, hw->samples - hw->rpos); struct st_sample *src = hw->mix_buf + hw->rpos; /* dolog ("in callback to_mix %zu, chunk %zu\n", to_mix, chunk); */ hw->clip(buf, src, chunk); hw->rpos = (hw->rpos + chunk) % hw->samples; to_mix -= chunk; buf += chunk << hw->info.shift; while (hw->pending_emul && len) { size_t write_len; ssize_t start = ((ssize_t) hw->pos_emul) - hw->pending_emul; if (start < 0) { start += hw->size_emul; } samples -= decr; sdl->live -= decr; sdl->decr += decr; assert(start >= 0 && start < hw->size_emul); /* dolog ("done len=%zu\n", len); */ write_len = MIN(MIN(hw->pending_emul, len), hw->size_emul - start); /* SDL2 does not clear the remaining buffer for us, so do it on our own */ if (samples) { memset(buf, 0, samples << hw->info.shift); memcpy(buf, hw->buf_emul + start, write_len); hw->pending_emul -= write_len; len -= write_len; buf += write_len; } } static size_t sdl_run_out(HWVoiceOut *hw, size_t live) { size_t decr; SDLVoiceOut *sdl = (SDLVoiceOut *) hw; SDL_LockAudio(); if (sdl->decr > live) { ldebug ("sdl->decr %d live %d sdl->live %d\n", sdl->decr, live, sdl->live); /* clear remaining buffer that we couldn't fill with data */ if (len) { memset(buf, 0, len); } } decr = MIN (sdl->decr, live); sdl->decr -= decr; #define SDL_WRAPPER_FUNC(name, ret_type, args_decl, args, fail, unlock) \ static ret_type glue(sdl_, name)args_decl \ { \ ret_type ret; \ \ SDL_LockAudio(); \ \ ret = glue(audio_generic_, name)args; \ \ SDL_UnlockAudio(); \ return ret; \ } sdl->live = live; SDL_WRAPPER_FUNC(get_buffer_out, void *, (HWVoiceOut *hw, size_t *size), (hw, size), *size = 0, sdl_unlock) SDL_WRAPPER_FUNC(put_buffer_out_nowrite, size_t, (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size), /*nothing*/, sdl_unlock_and_post) SDL_WRAPPER_FUNC(write, size_t, (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size), /*nothing*/, sdl_unlock_and_post) SDL_UnlockAudio(); return decr; } #undef SDL_WRAPPER_FUNC static void sdl_fini_out (HWVoiceOut *hw) { Loading Loading @@ -336,7 +331,9 @@ static void sdl_audio_fini (void *opaque) static struct audio_pcm_ops sdl_pcm_ops = { .init_out = sdl_init_out, .fini_out = sdl_fini_out, .run_out = sdl_run_out, .write = sdl_write, .get_buffer_out = sdl_get_buffer_out, .put_buffer_out = sdl_put_buffer_out_nowrite, .ctl_out = sdl_ctl_out, }; Loading