Loading tcg/tcg.c +23 −25 Original line number Diff line number Diff line Loading @@ -1708,20 +1708,16 @@ static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2) } /* mark a temporary as dead. */ static inline void temp_dead(TCGContext *s, int temp) static inline void temp_dead(TCGContext *s, TCGTemp *ts) { TCGTemp *ts = &s->temps[temp]; if (!ts->fixed_reg) { if (ts->fixed_reg) { return; } if (ts->val_type == TEMP_VAL_REG) { s->reg_to_temp[ts->reg] = NULL; } if (temp < s->nb_globals || ts->temp_local) { ts->val_type = TEMP_VAL_MEM; } else { ts->val_type = TEMP_VAL_DEAD; } } ts->val_type = (temp_idx(s, ts) < s->nb_globals || ts->temp_local ? TEMP_VAL_MEM : TEMP_VAL_DEAD); } /* sync a temporary to memory. 'allocated_regs' is used in case a Loading Loading @@ -1756,13 +1752,15 @@ static inline void temp_sync(TCGContext *s, int temp, TCGRegSet allocated_regs) temporary registers needs to be allocated to store a constant. */ static inline void temp_save(TCGContext *s, int temp, TCGRegSet allocated_regs) { TCGTemp *ts = &s->temps[temp]; #ifdef USE_LIVENESS_ANALYSIS /* The liveness analysis already ensures that globals are back in memory. Keep an assert for safety. */ assert(s->temps[temp].val_type == TEMP_VAL_MEM || s->temps[temp].fixed_reg); tcg_debug_assert(ts->val_type == TEMP_VAL_MEM || ts->fixed_reg); #else temp_sync(s, temp, allocated_regs); temp_dead(s, temp); temp_dead(s, ts); #endif } Loading Loading @@ -1812,7 +1810,7 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs) Keep an assert for safety. */ assert(ts->val_type == TEMP_VAL_DEAD); #else temp_dead(s, i); temp_dead(s, ts); #endif } } Loading Loading @@ -1848,7 +1846,7 @@ static void tcg_reg_alloc_movi(TCGContext *s, const TCGArg *args, temp_sync(s, args[0], s->reserved_regs); } if (IS_DEAD_ARG(0)) { temp_dead(s, args[0]); temp_dead(s, ots); } } Loading Loading @@ -1898,9 +1896,9 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, } tcg_out_st(s, otype, ts->reg, ots->mem_base->reg, ots->mem_offset); if (IS_DEAD_ARG(1)) { temp_dead(s, args[1]); temp_dead(s, ts); } temp_dead(s, args[0]); temp_dead(s, ots); } else if (ts->val_type == TEMP_VAL_CONST) { /* propagate constant */ if (ots->val_type == TEMP_VAL_REG) { Loading @@ -1909,7 +1907,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, ots->val_type = TEMP_VAL_CONST; ots->val = ts->val; if (IS_DEAD_ARG(1)) { temp_dead(s, args[1]); temp_dead(s, ts); } } else { /* The code in the first if block should have moved the Loading @@ -1921,7 +1919,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, s->reg_to_temp[ots->reg] = NULL; } ots->reg = ts->reg; temp_dead(s, args[1]); temp_dead(s, ts); } else { if (ots->val_type != TEMP_VAL_REG) { /* When allocating a new register, make sure to not spill the Loading Loading @@ -2038,7 +2036,7 @@ static void tcg_reg_alloc_op(TCGContext *s, /* mark dead temporaries and free the associated registers */ for (i = nb_oargs; i < nb_oargs + nb_iargs; i++) { if (IS_DEAD_ARG(i)) { temp_dead(s, args[i]); temp_dead(s, &s->temps[args[i]]); } } Loading Loading @@ -2109,7 +2107,7 @@ static void tcg_reg_alloc_op(TCGContext *s, tcg_reg_sync(s, reg); } if (IS_DEAD_ARG(i)) { temp_dead(s, args[i]); temp_dead(s, ts); } } } Loading Loading @@ -2211,7 +2209,7 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, /* mark dead temporaries and free the associated registers */ for(i = nb_oargs; i < nb_iargs + nb_oargs; i++) { if (IS_DEAD_ARG(i)) { temp_dead(s, args[i]); temp_dead(s, &s->temps[args[i]]); } } Loading Loading @@ -2257,7 +2255,7 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, tcg_reg_sync(s, reg); } if (IS_DEAD_ARG(i)) { temp_dead(s, args[i]); temp_dead(s, ts); } } } Loading Loading @@ -2387,7 +2385,7 @@ int tcg_gen_code(TCGContext *s, tcg_insn_unit *gen_code_buf) } break; case INDEX_op_discard: temp_dead(s, args[0]); temp_dead(s, &s->temps[args[0]]); break; case INDEX_op_set_label: tcg_reg_alloc_bb_end(s, s->reserved_regs); Loading Loading
tcg/tcg.c +23 −25 Original line number Diff line number Diff line Loading @@ -1708,20 +1708,16 @@ static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2) } /* mark a temporary as dead. */ static inline void temp_dead(TCGContext *s, int temp) static inline void temp_dead(TCGContext *s, TCGTemp *ts) { TCGTemp *ts = &s->temps[temp]; if (!ts->fixed_reg) { if (ts->fixed_reg) { return; } if (ts->val_type == TEMP_VAL_REG) { s->reg_to_temp[ts->reg] = NULL; } if (temp < s->nb_globals || ts->temp_local) { ts->val_type = TEMP_VAL_MEM; } else { ts->val_type = TEMP_VAL_DEAD; } } ts->val_type = (temp_idx(s, ts) < s->nb_globals || ts->temp_local ? TEMP_VAL_MEM : TEMP_VAL_DEAD); } /* sync a temporary to memory. 'allocated_regs' is used in case a Loading Loading @@ -1756,13 +1752,15 @@ static inline void temp_sync(TCGContext *s, int temp, TCGRegSet allocated_regs) temporary registers needs to be allocated to store a constant. */ static inline void temp_save(TCGContext *s, int temp, TCGRegSet allocated_regs) { TCGTemp *ts = &s->temps[temp]; #ifdef USE_LIVENESS_ANALYSIS /* The liveness analysis already ensures that globals are back in memory. Keep an assert for safety. */ assert(s->temps[temp].val_type == TEMP_VAL_MEM || s->temps[temp].fixed_reg); tcg_debug_assert(ts->val_type == TEMP_VAL_MEM || ts->fixed_reg); #else temp_sync(s, temp, allocated_regs); temp_dead(s, temp); temp_dead(s, ts); #endif } Loading Loading @@ -1812,7 +1810,7 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs) Keep an assert for safety. */ assert(ts->val_type == TEMP_VAL_DEAD); #else temp_dead(s, i); temp_dead(s, ts); #endif } } Loading Loading @@ -1848,7 +1846,7 @@ static void tcg_reg_alloc_movi(TCGContext *s, const TCGArg *args, temp_sync(s, args[0], s->reserved_regs); } if (IS_DEAD_ARG(0)) { temp_dead(s, args[0]); temp_dead(s, ots); } } Loading Loading @@ -1898,9 +1896,9 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, } tcg_out_st(s, otype, ts->reg, ots->mem_base->reg, ots->mem_offset); if (IS_DEAD_ARG(1)) { temp_dead(s, args[1]); temp_dead(s, ts); } temp_dead(s, args[0]); temp_dead(s, ots); } else if (ts->val_type == TEMP_VAL_CONST) { /* propagate constant */ if (ots->val_type == TEMP_VAL_REG) { Loading @@ -1909,7 +1907,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, ots->val_type = TEMP_VAL_CONST; ots->val = ts->val; if (IS_DEAD_ARG(1)) { temp_dead(s, args[1]); temp_dead(s, ts); } } else { /* The code in the first if block should have moved the Loading @@ -1921,7 +1919,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, s->reg_to_temp[ots->reg] = NULL; } ots->reg = ts->reg; temp_dead(s, args[1]); temp_dead(s, ts); } else { if (ots->val_type != TEMP_VAL_REG) { /* When allocating a new register, make sure to not spill the Loading Loading @@ -2038,7 +2036,7 @@ static void tcg_reg_alloc_op(TCGContext *s, /* mark dead temporaries and free the associated registers */ for (i = nb_oargs; i < nb_oargs + nb_iargs; i++) { if (IS_DEAD_ARG(i)) { temp_dead(s, args[i]); temp_dead(s, &s->temps[args[i]]); } } Loading Loading @@ -2109,7 +2107,7 @@ static void tcg_reg_alloc_op(TCGContext *s, tcg_reg_sync(s, reg); } if (IS_DEAD_ARG(i)) { temp_dead(s, args[i]); temp_dead(s, ts); } } } Loading Loading @@ -2211,7 +2209,7 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, /* mark dead temporaries and free the associated registers */ for(i = nb_oargs; i < nb_iargs + nb_oargs; i++) { if (IS_DEAD_ARG(i)) { temp_dead(s, args[i]); temp_dead(s, &s->temps[args[i]]); } } Loading Loading @@ -2257,7 +2255,7 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs, tcg_reg_sync(s, reg); } if (IS_DEAD_ARG(i)) { temp_dead(s, args[i]); temp_dead(s, ts); } } } Loading Loading @@ -2387,7 +2385,7 @@ int tcg_gen_code(TCGContext *s, tcg_insn_unit *gen_code_buf) } break; case INDEX_op_discard: temp_dead(s, args[0]); temp_dead(s, &s->temps[args[0]]); break; case INDEX_op_set_label: tcg_reg_alloc_bb_end(s, s->reserved_regs); Loading