Commit f7e81a94 authored by Alex Bennée's avatar Alex Bennée
Browse files

fpu: replace LIT64 usage with UINT64_C for specialize constants



We have a wrapper that does the right thing from stdint.h so lets use
it for our constants in softfloat-specialize.h

Signed-off-by: default avatarAlex Bennée <alex.bennee@linaro.org>
Reviewed-by: default avatarRichard Henderson <richard.henderson@linaro.org>
parent afd76053
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+13 −13
Original line number Diff line number Diff line
@@ -196,11 +196,11 @@ floatx80 floatx80_default_nan(float_status *status)
    /* None of the targets that have snan_bit_is_one use floatx80.  */
    assert(!snan_bit_is_one(status));
#if defined(TARGET_M68K)
    r.low = LIT64(0xFFFFFFFFFFFFFFFF);
    r.low = UINT64_C(0xFFFFFFFFFFFFFFFF);
    r.high = 0x7FFF;
#else
    /* X86 */
    r.low = LIT64(0xC000000000000000);
    r.low = UINT64_C(0xC000000000000000);
    r.high = 0xFFFF;
#endif
    return r;
@@ -212,9 +212,9 @@ floatx80 floatx80_default_nan(float_status *status)

#define floatx80_infinity_high 0x7FFF
#if defined(TARGET_M68K)
#define floatx80_infinity_low  LIT64(0x0000000000000000)
#define floatx80_infinity_low  UINT64_C(0x0000000000000000)
#else
#define floatx80_infinity_low  LIT64(0x8000000000000000)
#define floatx80_infinity_low  UINT64_C(0x8000000000000000)
#endif

const floatx80 floatx80_infinity
@@ -667,7 +667,7 @@ int float64_is_signaling_nan(float64 a_, float_status *status)
        return ((a << 1) >= 0xFFF0000000000000ULL);
    } else {
        return (((a >> 51) & 0xFFF) == 0xFFE)
            && (a & LIT64(0x0007FFFFFFFFFFFF));
            && (a & UINT64_C(0x0007FFFFFFFFFFFF));
    }
#endif
}
@@ -707,7 +707,7 @@ static float64 commonNaNToFloat64(commonNaNT a, float_status *status)
    if (mantissa) {
        return make_float64(
              (((uint64_t) a.sign) << 63)
            | LIT64(0x7FF0000000000000)
            | UINT64_C(0x7FF0000000000000)
            | (a.high >> 12));
    } else {
        return float64_default_nan(status);
@@ -790,7 +790,7 @@ int floatx80_is_quiet_nan(floatx80 a, float_status *status)
            && (a.low == aLow);
    } else {
        return ((a.high & 0x7FFF) == 0x7FFF)
            && (LIT64(0x8000000000000000) <= ((uint64_t)(a.low << 1)));
            && (UINT64_C(0x8000000000000000) <= ((uint64_t)(a.low << 1)));
    }
#endif
}
@@ -812,7 +812,7 @@ int floatx80_is_signaling_nan(floatx80 a, float_status *status)
    } else {
        uint64_t aLow;

        aLow = a.low & ~LIT64(0x4000000000000000);
        aLow = a.low & ~UINT64_C(0x4000000000000000);
        return ((a.high & 0x7FFF) == 0x7FFF)
            && (uint64_t)(aLow << 1)
            && (a.low == aLow);
@@ -829,7 +829,7 @@ floatx80 floatx80_silence_nan(floatx80 a, float_status *status)
{
    /* None of the targets that have snan_bit_is_one use floatx80.  */
    assert(!snan_bit_is_one(status));
    a.low |= LIT64(0xC000000000000000);
    a.low |= UINT64_C(0xC000000000000000);
    return a;
}

@@ -874,7 +874,7 @@ static floatx80 commonNaNToFloatx80(commonNaNT a, float_status *status)
    }

    if (a.high >> 1) {
        z.low = LIT64(0x8000000000000000) | a.high >> 1;
        z.low = UINT64_C(0x8000000000000000) | a.high >> 1;
        z.high = (((uint16_t)a.sign) << 15) | 0x7FFF;
    } else {
        z = floatx80_default_nan(status);
@@ -969,7 +969,7 @@ int float128_is_signaling_nan(float128 a, float_status *status)
            && (a.low || (a.high & 0x0000FFFFFFFFFFFFULL));
    } else {
        return (((a.high >> 47) & 0xFFFF) == 0xFFFE)
            && (a.low || (a.high & LIT64(0x00007FFFFFFFFFFF)));
            && (a.low || (a.high & UINT64_C(0x00007FFFFFFFFFFF)));
    }
#endif
}
@@ -987,7 +987,7 @@ float128 float128_silence_nan(float128 a, float_status *status)
    if (snan_bit_is_one(status)) {
        return float128_default_nan(status);
    } else {
        a.high |= LIT64(0x0000800000000000);
        a.high |= UINT64_C(0x0000800000000000);
        return a;
    }
#endif
@@ -1025,7 +1025,7 @@ static float128 commonNaNToFloat128(commonNaNT a, float_status *status)
    }

    shift128Right(a.high, a.low, 16, &z.high, &z.low);
    z.high |= (((uint64_t)a.sign) << 63) | LIT64(0x7FFF000000000000);
    z.high |= (((uint64_t)a.sign) << 63) | UINT64_C(0x7FFF000000000000);
    return z;
}