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The TCG code is quite performance sensitive, but at the same time can also be quite tricky. That is why asserts that can be enabled with the --enable-debug-tcg configure option. This used to work the following way: | #include "config.h" | | ... | | #if !defined(CONFIG_DEBUG_TCG) && !defined(NDEBUG) | /* define it to suppress various consistency checks (faster) */ | #define NDEBUG | #endif | | ... | | #include <assert.h> Since commit 757e725b (tcg: Clean up includes) "config.h" as been replaced by "qemu/osdep.h" which itself includes <assert.h>. As a consequence the assertions are always enabled, even when using --disable-debug-tcg, causing a performance regression, especially on targets with many registers. For instance on qemu-system-ppc the speed difference is about 15%. tcg_debug_assert is controlled directly by CONFIG_DEBUG_TCG and already uses in some places. This patch replaces all the calls to assert into calss to tcg_debug_assert. Cc: Peter Maydell <peter.maydell@linaro.org> Cc: Richard Henderson <rth@twiddle.net> Signed-off-by:Aurelien Jarno <aurelien@aurel32.net> Message-id: 1461228530-14852-1-git-send-email-aurelien@aurel32.net Reviewed-by:
Peter Maydell <peter.maydell@linaro.org> Signed-off-by:
Peter Maydell <peter.maydell@linaro.org>