+29
−0
+1
−0
Loading
Handling it just like float128_to_uint32_round_to_zero, that hopefully is free of bugs :) Documentation basically copied from float128_to_uint64 Signed-off-by:David Hildenbrand <david@redhat.com> Reviewed-by:
Richard Henderson <richard.henderson@linaro.org> Signed-off-by:
Alex Bennée <alex.bennee@linaro.org>