Commit dc3c89d6 authored by John Arbuckle's avatar John Arbuckle Committed by Peter Maydell
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ui/cocoa.m: replace scrollingDeltaY with deltaY



The NSEvent class method scrollingDeltaY is available
for Mac OS 10.7 and newer. Since QEMU supports Mac OS
10.5 and up, we need to be using a method that is
available on these version of Mac OS X. The deltaY
method is a method that does almost the same thing as
scrollingDeltaY and is available on Mac OS 10.5 and
up. So we can replace scrollingDeltaY with deltaY.

We only check deltaY's value if it is not zero
because zero means that the scrolling increment was
sufficiently fine that it was only reported in scrollingDeltaY,
or that the scrolling was horizontal.

Signed-off-by: default avatarJohn Arbuckle <programmingkidx@gmail.com>
Message-id: 20180709150235.7573-1-programmingkidx@gmail.com
Reviewed-by: default avatarPeter Maydell <peter.maydell@linaro.org>
[PMM: tweak commit message and comment a little]
Signed-off-by: default avatarPeter Maydell <peter.maydell@linaro.org>
parent 7fdf16e1
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+13 −7
Original line number Diff line number Diff line
@@ -802,14 +802,20 @@ QemuCocoaView *cocoaView;
             * This is in-line with standard Mac OS X UI behaviour.
             */

            /*
             * When deltaY is zero, it means that this scrolling event was
             * either horizontal, or so fine that it only appears in
             * scrollingDeltaY. So we drop the event.
             */
            if ([event deltaY] != 0) {
            /* Determine if this is a scroll up or scroll down event */
            buttons = ([event scrollingDeltaY] > 0) ?
                buttons = ([event deltaY] > 0) ?
                    INPUT_BUTTON_WHEEL_UP : INPUT_BUTTON_WHEEL_DOWN;
                qemu_input_queue_btn(dcl->con, buttons, true);
                qemu_input_event_sync();
                qemu_input_queue_btn(dcl->con, buttons, false);
                qemu_input_event_sync();

            }
            /*
             * Since deltaY also reports scroll wheel events we prevent mouse
             * movement code from executing.