Commit d8dc67e1 authored by Gerd Hoffmann's avatar Gerd Hoffmann
Browse files

egl-headless: use framebuffer helper functions.



Signed-off-by: default avatarGerd Hoffmann <kraxel@redhat.com>
Message-id: 20170614084149.31314-3-kraxel@redhat.com
parent 6fafc260
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+18 −51
Original line number Diff line number Diff line
@@ -8,14 +8,13 @@
typedef struct egl_dpy {
    DisplayChangeListener dcl;
    DisplaySurface *ds;
    int width, height;
    GLuint texture;
    GLuint framebuffer;
    GLuint blit_texture;
    GLuint blit_framebuffer;
    egl_fb guest_fb;
    egl_fb blit_fb;
    bool y_0_top;
} egl_dpy;

/* ------------------------------------------------------------------ */

static void egl_refresh(DisplayChangeListener *dcl)
{
    graphic_hw_update(dcl->con);
@@ -38,8 +37,8 @@ static void egl_scanout_disable(DisplayChangeListener *dcl)
{
    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);

    edpy->texture = 0;
    /* XXX: delete framebuffers here ??? */
    egl_fb_destroy(&edpy->guest_fb);
    egl_fb_destroy(&edpy->blit_fb);
}

static void egl_scanout_texture(DisplayChangeListener *dcl,
@@ -52,34 +51,17 @@ static void egl_scanout_texture(DisplayChangeListener *dcl,
{
    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);

    edpy->texture = backing_id;
    edpy->y_0_top = backing_y_0_top;

    /* source framebuffer */
    if (!edpy->framebuffer) {
        glGenFramebuffers(1, &edpy->framebuffer);
    }
    glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->framebuffer);
    glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                              GL_TEXTURE_2D, edpy->texture, 0);
    egl_fb_create_for_tex(&edpy->guest_fb,
                          backing_width, backing_height, backing_id);

    /* dest framebuffer */
    if (!edpy->blit_framebuffer) {
        glGenFramebuffers(1, &edpy->blit_framebuffer);
        glGenTextures(1, &edpy->blit_texture);
        edpy->width = 0;
        edpy->height = 0;
    }
    if (edpy->width != backing_width || edpy->height != backing_height) {
        edpy->width   = backing_width;
        edpy->height  = backing_height;
        glBindTexture(GL_TEXTURE_2D, edpy->blit_texture);
        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
                     edpy->width, edpy->height,
                     0, GL_BGRA, GL_UNSIGNED_BYTE, 0);
        glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->blit_framebuffer);
        glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                                  GL_TEXTURE_2D, edpy->blit_texture, 0);
    if (edpy->blit_fb.width  != backing_width ||
        edpy->blit_fb.height != backing_height) {
        egl_fb_destroy(&edpy->blit_fb);
        egl_fb_create_new_tex(&edpy->blit_fb, backing_width, backing_height);
    }
}

@@ -88,32 +70,17 @@ static void egl_scanout_flush(DisplayChangeListener *dcl,
                              uint32_t w, uint32_t h)
{
    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
    GLuint y1, y2;

    if (!edpy->texture || !edpy->ds) {
    if (!edpy->guest_fb.texture || !edpy->ds) {
        return;
    }
    assert(surface_width(edpy->ds)  == edpy->width);
    assert(surface_height(edpy->ds) == edpy->height);
    assert(surface_width(edpy->ds)  == edpy->guest_fb.width);
    assert(surface_height(edpy->ds) == edpy->guest_fb.height);
    assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);

    /* blit framebuffer, flip if needed */
    glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->framebuffer);
    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, edpy->blit_framebuffer);
    glViewport(0, 0, edpy->width, edpy->height);
    y1 = edpy->y_0_top ? edpy->height : 0;
    y2 = edpy->y_0_top ? 0 : edpy->height;
    glBlitFramebuffer(0, y1, edpy->width, y2,
                      0, 0, edpy->width, edpy->height,
                      GL_COLOR_BUFFER_BIT, GL_NEAREST);

    /* read pixels to surface */
    glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->blit_framebuffer);
    glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
    glReadPixels(0, 0, edpy->width, edpy->height,
                 GL_BGRA, GL_UNSIGNED_BYTE, surface_data(edpy->ds));

    /* notify about updates */
    egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
    egl_fb_read(surface_data(edpy->ds), &edpy->blit_fb);

    dpy_gfx_update(edpy->dcl.con, x, y, w, h);
}