Commit d59d1182 authored by Mark Cave-Ayland's avatar Mark Cave-Ayland Committed by David Gibson
Browse files

target/ppc: introduce vsr64_offset() to simplify get_cpu_vsr{l,h}() and set_cpu_vsr{l,h}()



Now that all VSX registers are stored in host endian order, there is no need
to go via different accessors depending upon the register number. Instead we
introduce vsr64_offset() and use it directly from within get_cpu_vsr{l,h}() and
set_cpu_vsr{l,h}().

This also allows us to rewrite avr64_offset() and fpr_offset() in terms of the
new vsr64_offset() function to more clearly express the relationship between the
VSX, FPR and VMX registers, and also remove vsrl_offset() which is no longer
required.

Signed-off-by: default avatarMark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Message-Id: <20190307180520.13868-8-mark.cave-ayland@ilande.co.uk>
Reviewed-by: default avatarRichard Henderson <richard.henderson@linaro.org>
Signed-off-by: default avatarDavid Gibson <david@gibson.dropbear.id.au>
parent 8a14d31b
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+10 −10
Original line number Diff line number Diff line
@@ -2583,34 +2583,34 @@ static inline bool lsw_reg_in_range(int start, int nregs, int rx)
#define VsrSD(i) s64[1 - (i)]
#endif

static inline int fpr_offset(int i)
static inline int vsr64_offset(int i, bool high)
{
    return offsetof(CPUPPCState, vsr[i].VsrD(0));
    return offsetof(CPUPPCState, vsr[i].VsrD(high ? 0 : 1));
}

static inline uint64_t *cpu_fpr_ptr(CPUPPCState *env, int i)
static inline int vsr_full_offset(int i)
{
    return (uint64_t *)((uintptr_t)env + fpr_offset(i));
    return offsetof(CPUPPCState, vsr[i].u64[0]);
}

static inline int vsrl_offset(int i)
static inline int fpr_offset(int i)
{
    return offsetof(CPUPPCState, vsr[i].VsrD(1));
    return vsr64_offset(i, true);
}

static inline int vsr_full_offset(int i)
static inline uint64_t *cpu_fpr_ptr(CPUPPCState *env, int i)
{
    return offsetof(CPUPPCState, vsr[i].u64[0]);
    return (uint64_t *)((uintptr_t)env + fpr_offset(i));
}

static inline uint64_t *cpu_vsrl_ptr(CPUPPCState *env, int i)
{
    return (uint64_t *)((uintptr_t)env + vsrl_offset(i));
    return (uint64_t *)((uintptr_t)env + vsr64_offset(i, false));
}

static inline long avr64_offset(int i, bool high)
{
    return offsetof(CPUPPCState, vsr[32 + i].VsrD(high ? 0 : 1));
    return vsr64_offset(i + 32, high);
}

static inline int avr_full_offset(int i)
+4 −30
Original line number Diff line number Diff line
/***                           VSX extension                               ***/

static inline void get_vsrl(TCGv_i64 dst, int n)
{
    tcg_gen_ld_i64(dst, cpu_env, vsrl_offset(n));
}

static inline void set_vsrl(int n, TCGv_i64 src)
{
    tcg_gen_st_i64(src, cpu_env, vsrl_offset(n));
}

static inline void get_cpu_vsrh(TCGv_i64 dst, int n)
{
    if (n < 32) {
        get_fpr(dst, n);
    } else {
        get_avr64(dst, n - 32, true);
    }
    tcg_gen_ld_i64(dst, cpu_env, vsr64_offset(n, true));
}

static inline void get_cpu_vsrl(TCGv_i64 dst, int n)
{
    if (n < 32) {
        get_vsrl(dst, n);
    } else {
        get_avr64(dst, n - 32, false);
    }
    tcg_gen_ld_i64(dst, cpu_env, vsr64_offset(n, false));
}

static inline void set_cpu_vsrh(int n, TCGv_i64 src)
{
    if (n < 32) {
        set_fpr(n, src);
    } else {
        set_avr64(n - 32, src, true);
    }
    tcg_gen_st_i64(src, cpu_env, vsr64_offset(n, true));
}

static inline void set_cpu_vsrl(int n, TCGv_i64 src)
{
    if (n < 32) {
        set_vsrl(n, src);
    } else {
        set_avr64(n - 32, src, false);
    }
    tcg_gen_st_i64(src, cpu_env, vsr64_offset(n, false));
}

#define VSX_LOAD_SCALAR(name, operation)                      \