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All TCG vector operations require pointers to the base address of the vector rather than separate access to the top and bottom 64-bits. Convert the VMX TCG instructions to use a new avr_full_offset() function instead of avr64_offset() which can then itself be written as a simple wrapper onto vsr_full_offset(). This same function can also reused in cpu_avr_ptr() to avoid having more than one copy of the offset calculation logic. Signed-off-by:Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Message-Id: <20190307180520.13868-5-mark.cave-ayland@ilande.co.uk> Reviewed-by:
Richard Henderson <richard.henderson@linaro.org> Signed-off-by:
David Gibson <david@gibson.dropbear.id.au>