Loading tcg/tcg-op.h +0 −2 Original line number Diff line number Diff line Loading @@ -2175,7 +2175,6 @@ static inline void tcg_gen_qemu_st64(TCGv_i64 arg, TCGv addr, int mem_index) #endif /* TCG_TARGET_REG_BITS != 32 */ #if TARGET_LONG_BITS == 64 #define TCG_TYPE_TL TCG_TYPE_I64 #define tcg_gen_movi_tl tcg_gen_movi_i64 #define tcg_gen_mov_tl tcg_gen_mov_i64 #define tcg_gen_ld8u_tl tcg_gen_ld8u_i64 Loading Loading @@ -2247,7 +2246,6 @@ static inline void tcg_gen_qemu_st64(TCGv_i64 arg, TCGv addr, int mem_index) #define tcg_const_tl tcg_const_i64 #define tcg_const_local_tl tcg_const_local_i64 #else #define TCG_TYPE_TL TCG_TYPE_I32 #define tcg_gen_movi_tl tcg_gen_movi_i32 #define tcg_gen_mov_tl tcg_gen_mov_i32 #define tcg_gen_ld8u_tl tcg_gen_ld8u_i32 Loading tcg/tcg.h +12 −7 Original line number Diff line number Diff line Loading @@ -96,17 +96,22 @@ typedef struct TCGPool { this value, they are statically allocated in the TB stack frame */ #define TCG_STATIC_CALL_ARGS_SIZE 128 typedef int TCGType; #define TCG_TYPE_I32 0 #define TCG_TYPE_I64 1 #define TCG_TYPE_COUNT 2 /* number of different types */ typedef enum TCGType { TCG_TYPE_I32, TCG_TYPE_I64, TCG_TYPE_COUNT, /* number of different types */ #if TCG_TARGET_REG_BITS == 32 #define TCG_TYPE_PTR TCG_TYPE_I32 TCG_TYPE_PTR = TCG_TYPE_I32, #else TCG_TYPE_PTR = TCG_TYPE_I64, #endif #if TARGET_LONG_BITS == 64 TCG_TYPE_TL = TCG_TYPE_I64, #else #define TCG_TYPE_PTR TCG_TYPE_I64 TCG_TYPE_TL = TCG_TYPE_I32, #endif } TCGType; typedef tcg_target_ulong TCGArg; Loading Loading
tcg/tcg-op.h +0 −2 Original line number Diff line number Diff line Loading @@ -2175,7 +2175,6 @@ static inline void tcg_gen_qemu_st64(TCGv_i64 arg, TCGv addr, int mem_index) #endif /* TCG_TARGET_REG_BITS != 32 */ #if TARGET_LONG_BITS == 64 #define TCG_TYPE_TL TCG_TYPE_I64 #define tcg_gen_movi_tl tcg_gen_movi_i64 #define tcg_gen_mov_tl tcg_gen_mov_i64 #define tcg_gen_ld8u_tl tcg_gen_ld8u_i64 Loading Loading @@ -2247,7 +2246,6 @@ static inline void tcg_gen_qemu_st64(TCGv_i64 arg, TCGv addr, int mem_index) #define tcg_const_tl tcg_const_i64 #define tcg_const_local_tl tcg_const_local_i64 #else #define TCG_TYPE_TL TCG_TYPE_I32 #define tcg_gen_movi_tl tcg_gen_movi_i32 #define tcg_gen_mov_tl tcg_gen_mov_i32 #define tcg_gen_ld8u_tl tcg_gen_ld8u_i32 Loading
tcg/tcg.h +12 −7 Original line number Diff line number Diff line Loading @@ -96,17 +96,22 @@ typedef struct TCGPool { this value, they are statically allocated in the TB stack frame */ #define TCG_STATIC_CALL_ARGS_SIZE 128 typedef int TCGType; #define TCG_TYPE_I32 0 #define TCG_TYPE_I64 1 #define TCG_TYPE_COUNT 2 /* number of different types */ typedef enum TCGType { TCG_TYPE_I32, TCG_TYPE_I64, TCG_TYPE_COUNT, /* number of different types */ #if TCG_TARGET_REG_BITS == 32 #define TCG_TYPE_PTR TCG_TYPE_I32 TCG_TYPE_PTR = TCG_TYPE_I32, #else TCG_TYPE_PTR = TCG_TYPE_I64, #endif #if TARGET_LONG_BITS == 64 TCG_TYPE_TL = TCG_TYPE_I64, #else #define TCG_TYPE_PTR TCG_TYPE_I64 TCG_TYPE_TL = TCG_TYPE_I32, #endif } TCGType; typedef tcg_target_ulong TCGArg; Loading