Commit bb1599b6 authored by Gerd Hoffmann's avatar Gerd Hoffmann
Browse files

opengl: add egl-headless display



Add egl-headless user interface.  It doesn't provide a real user
interface, it only provides opengl support using drm render nodes.
It will copy back the bits rendered by the guest using virgl back
to a DisplaySurface and kick the usual display update code paths,
so spice and vnc and screendump can pick it up.

Use it this way:
  qemu -display egl-headless -vnc $display
  qemu -display egl-headless -spice gl=off,$args

Note that you should prefer native spice opengl support (-spice
gl=on) if possible because that delivers better performance.

Signed-off-by: default avatarGerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-7-kraxel@redhat.com
parent bc8c946f
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+3 −0
Original line number Diff line number Diff line
@@ -527,4 +527,7 @@ static inline void early_gtk_display_init(int opengl)
}
#endif

/* egl-headless.c */
void egl_headless_init(void);

#endif
+1 −0
Original line number Diff line number Diff line
@@ -33,6 +33,7 @@ common-obj-y += shader.o
common-obj-y += console-gl.o
common-obj-y += egl-helpers.o
common-obj-y += egl-context.o
common-obj-y += egl-headless.o
ifeq ($(CONFIG_GTK_GL),y)
common-obj-$(CONFIG_GTK) += gtk-gl-area.o
else

ui/egl-headless.c

0 → 100644
+158 −0
Original line number Diff line number Diff line
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "sysemu/sysemu.h"
#include "ui/console.h"
#include "ui/egl-helpers.h"
#include "ui/egl-context.h"

typedef struct egl_dpy {
    DisplayChangeListener dcl;
    DisplaySurface *ds;
    int width, height;
    GLuint texture;
    GLuint framebuffer;
    GLuint blit_texture;
    GLuint blit_framebuffer;
    bool y_0_top;
} egl_dpy;

static void egl_refresh(DisplayChangeListener *dcl)
{
    graphic_hw_update(dcl->con);
}

static void egl_gfx_update(DisplayChangeListener *dcl,
                           int x, int y, int w, int h)
{
}

static void egl_gfx_switch(DisplayChangeListener *dcl,
                           struct DisplaySurface *new_surface)
{
    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);

    edpy->ds = new_surface;
}

static void egl_scanout_disable(DisplayChangeListener *dcl)
{
    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);

    edpy->texture = 0;
    /* XXX: delete framebuffers here ??? */
}

static void egl_scanout_texture(DisplayChangeListener *dcl,
                                uint32_t backing_id,
                                bool backing_y_0_top,
                                uint32_t backing_width,
                                uint32_t backing_height,
                                uint32_t x, uint32_t y,
                                uint32_t w, uint32_t h)
{
    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);

    edpy->texture = backing_id;
    edpy->y_0_top = backing_y_0_top;

    /* source framebuffer */
    if (!edpy->framebuffer) {
        glGenFramebuffers(1, &edpy->framebuffer);
    }
    glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->framebuffer);
    glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                              GL_TEXTURE_2D, edpy->texture, 0);

    /* dest framebuffer */
    if (!edpy->blit_framebuffer) {
        glGenFramebuffers(1, &edpy->blit_framebuffer);
        glGenTextures(1, &edpy->blit_texture);
        edpy->width = 0;
        edpy->height = 0;
    }
    if (edpy->width != backing_width || edpy->height != backing_height) {
        edpy->width   = backing_width;
        edpy->height  = backing_height;
        glBindTexture(GL_TEXTURE_2D, edpy->blit_texture);
        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
                     edpy->width, edpy->height,
                     0, GL_BGRA, GL_UNSIGNED_BYTE, 0);
        glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->blit_framebuffer);
        glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                                  GL_TEXTURE_2D, edpy->blit_texture, 0);
    }
}

static void egl_scanout_flush(DisplayChangeListener *dcl,
                              uint32_t x, uint32_t y,
                              uint32_t w, uint32_t h)
{
    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
    GLuint y1, y2;

    if (!edpy->texture || !edpy->ds) {
        return;
    }
    assert(surface_width(edpy->ds)  == edpy->width);
    assert(surface_height(edpy->ds) == edpy->height);
    assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);

    /* blit framebuffer, flip if needed */
    glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->framebuffer);
    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, edpy->blit_framebuffer);
    glViewport(0, 0, edpy->width, edpy->height);
    y1 = edpy->y_0_top ? edpy->height : 0;
    y2 = edpy->y_0_top ? 0 : edpy->height;
    glBlitFramebuffer(0, y1, edpy->width, y2,
                      0, 0, edpy->width, edpy->height,
                      GL_COLOR_BUFFER_BIT, GL_NEAREST);

    /* read pixels to surface */
    glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->blit_framebuffer);
    glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
    glReadPixels(0, 0, edpy->width, edpy->height,
                 GL_BGRA, GL_UNSIGNED_BYTE, surface_data(edpy->ds));

    /* notify about updates */
    dpy_gfx_update(edpy->dcl.con, x, y, w, h);
}

static const DisplayChangeListenerOps egl_ops = {
    .dpy_name                = "egl-headless",
    .dpy_refresh             = egl_refresh,
    .dpy_gfx_update          = egl_gfx_update,
    .dpy_gfx_switch          = egl_gfx_switch,

    .dpy_gl_ctx_create       = qemu_egl_create_context,
    .dpy_gl_ctx_destroy      = qemu_egl_destroy_context,
    .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
    .dpy_gl_ctx_get_current  = qemu_egl_get_current_context,

    .dpy_gl_scanout_disable  = egl_scanout_disable,
    .dpy_gl_scanout_texture  = egl_scanout_texture,
    .dpy_gl_update           = egl_scanout_flush,
};

void egl_headless_init(void)
{
    QemuConsole *con;
    egl_dpy *edpy;
    int idx;

    if (egl_rendernode_init(NULL) < 0) {
        error_report("egl: render node init failed");
        exit(1);
    }

    for (idx = 0;; idx++) {
        con = qemu_console_lookup_by_index(idx);
        if (!con || !qemu_console_is_graphic(con)) {
            break;
        }

        edpy = g_new0(egl_dpy, 1);
        edpy->dcl.con = con;
        edpy->dcl.ops = &egl_ops;
        register_displaychangelistener(&edpy->dcl);
    }
}
+16 −0
Original line number Diff line number Diff line
@@ -2050,6 +2050,7 @@ typedef enum DisplayType {
    DT_SDL,
    DT_COCOA,
    DT_GTK,
    DT_EGL,
    DT_NONE,
} DisplayType;

@@ -2127,6 +2128,15 @@ static DisplayType select_display(const char *p)
            error_report("VNC requires a display argument vnc=<display>");
            exit(1);
        }
    } else if (strstart(p, "egl-headless", &opts)) {
#ifdef CONFIG_OPENGL
        request_opengl = 1;
        display_opengl = 1;
        display = DT_EGL;
#else
        fprintf(stderr, "egl support is disabled\n");
        exit(1);
#endif
    } else if (strstart(p, "curses", &opts)) {
#ifdef CONFIG_CURSES
        display = DT_CURSES;
@@ -4659,6 +4669,12 @@ int main(int argc, char **argv, char **envp)
        qemu_spice_display_init();
    }

#ifdef CONFIG_OPENGL
    if (display_type == DT_EGL) {
        egl_headless_init();
    }
#endif

    if (foreach_device_config(DEV_GDB, gdbserver_start) < 0) {
        exit(1);
    }