Commit a40d4701 authored by Peter Maydell's avatar Peter Maydell Committed by Richard Henderson
Browse files

tcg/tcg.h: Improve documentation of TCGv_i32 etc types



The typedefs we use for the TCGv_i32, TCGv_i64 and TCGv_ptr
types are somewhat confusing, because we define them as
pointers to structs, but the structs themselves are never
defined. Explain in the comments a bit more clearly why
this is OK and what is going on under the hood.

Signed-off-by: default avatarPeter Maydell <peter.maydell@linaro.org>
Message-Id: <1477067922-26202-1-git-send-email-peter.maydell@linaro.org>
Signed-off-by: default avatarRichard Henderson <rth@twiddle.net>
parent 15610d42
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+30 −8
Original line number Diff line number Diff line
@@ -376,14 +376,36 @@ static inline unsigned get_alignment_bits(TCGMemOp memop)

typedef tcg_target_ulong TCGArg;

/* Define a type and accessor macros for variables.  Using pointer types
   is nice because it gives some level of type safely.  Converting to and
   from intptr_t rather than int reduces the number of sign-extension
   instructions that get implied on 64-bit hosts.  Users of tcg_gen_* don't
   need to know about any of this, and should treat TCGv as an opaque type.
   In addition we do typechecking for different types of variables.  TCGv_i32
   and TCGv_i64 are 32/64-bit variables respectively.  TCGv and TCGv_ptr
   are aliases for target_ulong and host pointer sized values respectively.  */
/* Define type and accessor macros for TCG variables.

   TCG variables are the inputs and outputs of TCG ops, as described
   in tcg/README. Target CPU front-end code uses these types to deal
   with TCG variables as it emits TCG code via the tcg_gen_* functions.
   They come in several flavours:
    * TCGv_i32 : 32 bit integer type
    * TCGv_i64 : 64 bit integer type
    * TCGv_ptr : a host pointer type
    * TCGv : an integer type the same size as target_ulong
             (an alias for either TCGv_i32 or TCGv_i64)
   The compiler's type checking will complain if you mix them
   up and pass the wrong sized TCGv to a function.

   Users of tcg_gen_* don't need to know about any of the internal
   details of these, and should treat them as opaque types.
   You won't be able to look inside them in a debugger either.

   Internal implementation details follow:

   Note that there is no definition of the structs TCGv_i32_d etc anywhere.
   This is deliberate, because the values we store in variables of type
   TCGv_i32 are not really pointers-to-structures. They're just small
   integers, but keeping them in pointer types like this means that the
   compiler will complain if you accidentally pass a TCGv_i32 to a
   function which takes a TCGv_i64, and so on. Only the internals of
   TCG need to care about the actual contents of the types, and they always
   box and unbox via the MAKE_TCGV_* and GET_TCGV_* functions.
   Converting to and from intptr_t rather than int reduces the number
   of sign-extension instructions that get implied on 64-bit hosts.  */

typedef struct TCGv_i32_d *TCGv_i32;
typedef struct TCGv_i64_d *TCGv_i64;