+10
−1
+156
−119
+4
−0
Loading
When the vga resolution changes, a new display surface is not allocated immediately; instead that is deferred until the next update. However, if we're running without a display client attached, that won't happen and the next bitblt is likely to cause a segfault by overflowing the display surface. Fix by reallocating the display immediately when the resolution changes. Tested with (Windows|Linux) x (cirrus|std) x (curses|sdl). Changes from v1: - fix segfault when switching virtual consoles with curses Signed-off-by:Avi Kivity <avi@redhat.com> Signed-off-by:
Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6989 c046a42c-6fe2-441c-8c8c-71466251a162