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The code for migrating (or savevm-ing) memory pages starts off by creating a dirty bitmap and filling it with 1s. Except, actually, because bit addresses are 0-based it fills every bit except bit 0 with 1s and puts an extra 1 beyond the end of the bitmap, potentially corrupting unrelated memory. Oops. This patch fixes it. Signed-off-by:David Gibson <david@gibson.dropbear.id.au> Signed-off-by:
Anthony Liguori <aliguori@us.ibm.com>