Loading hw/gus.c +2 −2 Original line number Diff line number Diff line Loading @@ -58,7 +58,7 @@ typedef struct GUSState { QEMUSoundCard card; int freq; int pos, left, shift, irqs; uint16_t *mixbuf; GUSsample *mixbuf; uint8_t himem[1024 * 1024 + 32 + 4096]; int samples; SWVoiceOut *voice; Loading Loading @@ -198,7 +198,7 @@ void GUS_dmarequest (GUSEmuState *der) int GUS_read_DMA (void *opaque, int nchan, int dma_pos, int dma_len) { GUSState *s = opaque; int8_t tmpbuf[4096]; char tmpbuf[4096]; int pos = dma_pos, mode, left = dma_len - dma_pos; ldebug ("read DMA %#x %d\n", dma_pos, dma_len); Loading hw/gusemu.h +3 −1 Original line number Diff line number Diff line Loading @@ -32,12 +32,14 @@ typedef unsigned short GUSword; typedef unsigned int GUSdword; typedef signed char GUSchar; typedef signed short GUSsample; #else #include <stdint.h> typedef int8_t GUSchar; typedef uint8_t GUSbyte; typedef uint16_t GUSword; typedef uint32_t GUSdword; typedef int16_t GUSsample; #endif typedef struct _GUSEmuState Loading Loading @@ -91,7 +93,7 @@ void gus_dma_transferdata(GUSEmuState *state, char *dma_addr, unsigned int count /* If the interrupts are asynchronous, it may be needed to use a separate thread mixing into a temporary */ /* audio buffer in order to avoid quality loss caused by large numsamples and elapsed_time values. */ void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, short *bufferpos); void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, GUSsample *bufferpos); /* recommended range: 10 < numsamples < 100 */ /* lower values may result in increased rounding error, higher values often cause audible timing delays */ Loading hw/gusemu_mixer.c +3 −3 Original line number Diff line number Diff line Loading @@ -33,7 +33,7 @@ /* samples are always 16bit stereo (4 bytes each, first right then left interleaved) */ void gus_mixvoices(GUSEmuState * state, unsigned int playback_freq, unsigned int numsamples, short *bufferpos) GUSsample *bufferpos) { /* note that byte registers are stored in the upper half of each voice register! */ GUSbyte *gusptr; Loading Loading @@ -170,8 +170,8 @@ void gus_mixvoices(GUSEmuState * state, unsigned int playback_freq, unsigned int } /* mix samples into buffer */ *(bufferpos + 2 * sample) += (short) ((sample1 * PanningPos) >> 4); /* right */ *(bufferpos + 2 * sample + 1) += (short) ((sample1 * (15 - PanningPos)) >> 4); /* left */ *(bufferpos + 2 * sample) += (GUSsample) ((sample1 * PanningPos) >> 4); /* right */ *(bufferpos + 2 * sample + 1) += (GUSsample) ((sample1 * (15 - PanningPos)) >> 4); /* left */ } /* write back voice and volume */ GUSvoice(wVSRCurrVol) = Volume32 / 32; Loading Loading
hw/gus.c +2 −2 Original line number Diff line number Diff line Loading @@ -58,7 +58,7 @@ typedef struct GUSState { QEMUSoundCard card; int freq; int pos, left, shift, irqs; uint16_t *mixbuf; GUSsample *mixbuf; uint8_t himem[1024 * 1024 + 32 + 4096]; int samples; SWVoiceOut *voice; Loading Loading @@ -198,7 +198,7 @@ void GUS_dmarequest (GUSEmuState *der) int GUS_read_DMA (void *opaque, int nchan, int dma_pos, int dma_len) { GUSState *s = opaque; int8_t tmpbuf[4096]; char tmpbuf[4096]; int pos = dma_pos, mode, left = dma_len - dma_pos; ldebug ("read DMA %#x %d\n", dma_pos, dma_len); Loading
hw/gusemu.h +3 −1 Original line number Diff line number Diff line Loading @@ -32,12 +32,14 @@ typedef unsigned short GUSword; typedef unsigned int GUSdword; typedef signed char GUSchar; typedef signed short GUSsample; #else #include <stdint.h> typedef int8_t GUSchar; typedef uint8_t GUSbyte; typedef uint16_t GUSword; typedef uint32_t GUSdword; typedef int16_t GUSsample; #endif typedef struct _GUSEmuState Loading Loading @@ -91,7 +93,7 @@ void gus_dma_transferdata(GUSEmuState *state, char *dma_addr, unsigned int count /* If the interrupts are asynchronous, it may be needed to use a separate thread mixing into a temporary */ /* audio buffer in order to avoid quality loss caused by large numsamples and elapsed_time values. */ void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, short *bufferpos); void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, GUSsample *bufferpos); /* recommended range: 10 < numsamples < 100 */ /* lower values may result in increased rounding error, higher values often cause audible timing delays */ Loading
hw/gusemu_mixer.c +3 −3 Original line number Diff line number Diff line Loading @@ -33,7 +33,7 @@ /* samples are always 16bit stereo (4 bytes each, first right then left interleaved) */ void gus_mixvoices(GUSEmuState * state, unsigned int playback_freq, unsigned int numsamples, short *bufferpos) GUSsample *bufferpos) { /* note that byte registers are stored in the upper half of each voice register! */ GUSbyte *gusptr; Loading Loading @@ -170,8 +170,8 @@ void gus_mixvoices(GUSEmuState * state, unsigned int playback_freq, unsigned int } /* mix samples into buffer */ *(bufferpos + 2 * sample) += (short) ((sample1 * PanningPos) >> 4); /* right */ *(bufferpos + 2 * sample + 1) += (short) ((sample1 * (15 - PanningPos)) >> 4); /* left */ *(bufferpos + 2 * sample) += (GUSsample) ((sample1 * PanningPos) >> 4); /* right */ *(bufferpos + 2 * sample + 1) += (GUSsample) ((sample1 * (15 - PanningPos)) >> 4); /* left */ } /* write back voice and volume */ GUSvoice(wVSRCurrVol) = Volume32 / 32; Loading